Hello.
One of the questions I ask myself in elite, is what now? New players login for the first time and then what?
What about a few umm traditional story campaigns within the game? A 30 mission story arc.
They can be centered on a single station.
The missions could be progressive.
The player rewarded with ship part upgrades and credits.
At the end of the story arc/missions the player rewarded with an A rated sidewinder, that can be named. A decal with a one off name of your sidewinder on it.
It would feel quite good to have a named sidewinder in the garage. At the moment the only sense of progession is getting enough credits to get a bigger ship.
A few story arcs/missions with some unique feeling rewards would capture a lot of interest. And the Galaxy is large enough to have story arcs/missions set on a single station/planets without disrupting the over all game play etc.
This could be expanded on, for instance there could be a 30 mission story arc for each of the main ranks. Combat, trader, explorer. At the end of which the rewards could be a sidewinder, hauler and Adder.
Would not need to be a starting thing for new players either. I am sure most players would appreciate a 30 mission story arc which resulted in a named ship at the end.
Cheers
Gruf
One of the questions I ask myself in elite, is what now? New players login for the first time and then what?
What about a few umm traditional story campaigns within the game? A 30 mission story arc.
They can be centered on a single station.
The missions could be progressive.
The player rewarded with ship part upgrades and credits.
At the end of the story arc/missions the player rewarded with an A rated sidewinder, that can be named. A decal with a one off name of your sidewinder on it.
It would feel quite good to have a named sidewinder in the garage. At the moment the only sense of progession is getting enough credits to get a bigger ship.
A few story arcs/missions with some unique feeling rewards would capture a lot of interest. And the Galaxy is large enough to have story arcs/missions set on a single station/planets without disrupting the over all game play etc.
This could be expanded on, for instance there could be a 30 mission story arc for each of the main ranks. Combat, trader, explorer. At the end of which the rewards could be a sidewinder, hauler and Adder.
Would not need to be a starting thing for new players either. I am sure most players would appreciate a 30 mission story arc which resulted in a named ship at the end.
Cheers
Gruf