To start off: I'm not even sure quite what this would do. This is very much an idea about throwing something at the wall, and seeing what happens. My best guess is that it results in emergent gameplay, or is ignored. I don't see how it could do anything bad, though.
But, here goes:
Put in the ability, or a module, that lets ships link their FSD drives, engage them together, and jump further.
So the ships would have to be close-ish together, maybe supercruise, maybe normal space. They do something like wing-lock, and their drives link up with magic. The linked drives are greater than the sum of their parts, allowing the linked ships to jump the same distance, which is greater than the longest jump range. Something-something warp tunnel with multiple ships stabilizing it?
Any number of ships can do this, but you don't get extended range, it just takes the best possible range and everyone goes that far. So, you could have an FDL or Corvette, and exploration ship, link up, and jump... something like 20% or 50% longer than the exploration ship. Range TBD.
If 2 exploration ships link, they jump 20-50% longer than the longest range, as well. This doesn't allow TOTALLY insane jump range stacking, but it WOULD allow ships with generous ranges to drag along combat ships. And allow exploration ships to link up and jump together. Range TBD.
This comes at a terrible price, however- the ships would have to wing up and play together, and move in a coordinated fashion. And maybe a module slot? Might be nice to just put it in, and buff combat ship jump ranges for people with friends.
But, here goes:
Put in the ability, or a module, that lets ships link their FSD drives, engage them together, and jump further.
So the ships would have to be close-ish together, maybe supercruise, maybe normal space. They do something like wing-lock, and their drives link up with magic. The linked drives are greater than the sum of their parts, allowing the linked ships to jump the same distance, which is greater than the longest jump range. Something-something warp tunnel with multiple ships stabilizing it?
Any number of ships can do this, but you don't get extended range, it just takes the best possible range and everyone goes that far. So, you could have an FDL or Corvette, and exploration ship, link up, and jump... something like 20% or 50% longer than the exploration ship. Range TBD.
If 2 exploration ships link, they jump 20-50% longer than the longest range, as well. This doesn't allow TOTALLY insane jump range stacking, but it WOULD allow ships with generous ranges to drag along combat ships. And allow exploration ships to link up and jump together. Range TBD.
This comes at a terrible price, however- the ships would have to wing up and play together, and move in a coordinated fashion. And maybe a module slot? Might be nice to just put it in, and buff combat ship jump ranges for people with friends.