I'm going to try and be a bit more positive. I don't like being an ass. Please contribute to the thread.
-Introduced hatch breaker limpets
-Fixed NPC cargoes (correct tonnage and cargo vs system economy)
-Fixed mass-lock values in 1.3
-Collector limpets
-NPCs now follow FSD cooldown/mass-lock system
-FSD Interdictor was implemented
-Added black market buff, stolen goods went from 50% value to 75%.
-Introduced cargo scanner
-Added pirate PP power.
-Introduced hatch breaker limpets
-Fixed NPC cargoes (correct tonnage and cargo vs system economy)
-Fixed mass-lock values in 1.3
-Collector limpets
-NPCs now follow FSD cooldown/mass-lock system
-FSD Interdictor was implemented
-Added black market buff, stolen goods went from 50% value to 75%.
-Introduced cargo scanner
-Added pirate PP power.
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