List of changes needed for pz (devs pls view this)

I know this is my second post but please hear me out devs, because there are a few wonky/inaccurate things in pz
Animal sizes:
Indian elephants/African elephants, Malayan tapirs, bactrian camels, and bison need to be bigger
Biomes:
Make more exact biomes (Coastal, temperate grassland, wetland, freshwater, scrubland, alpine taiga, tropical dry forest, and e.t.c)
More different kinds of foliage for those biomes as well
More animals:
There are plenty of animals that still need to be in the game
More challenges:
Franchise and challenge mode aren’t challenging enough. The whole community can agree with me on this one
More satisfying DLCs:
The current “4+1” DLCs cannot satisfy people for the 3-4 month period. You got lucky in exeeding expectations in the SEA animal pack and we expect for you to do more packs like this.
Final thoughts:
These are most of the things people in the pz community want and you can either:
1. Extend the life of pz
2. Listen to the community and give them what they deserve
Or
3. Add all of what I listed in a possible sequel, PZ2
 
The biomes won't change, that would require an absurd level of overhaul. Honestly I think simplifying them was a good move on Frontier's part, especially because real zoos can't be exact anyway. I also don't think you should assume everyone feels the same way you do - many of us don't even play Franchise or Challenge modes at all because we prefer not being challenged in the slightest. PZ is a creative outlet for me, so honestly they could just get rid of Franchise entirely and I wouldn't even bat an eyelash (I obviously don't advocate for that, of course).

Many of us are also perfectly okay with the 4+1 DLC model with building pieces, I just think they need to be more selective with their themes. Africa looks like it's going to be 4+1 when really it's a massive region that would definitely benefit from the 7+1 model (especially since we already have a dedicated African-themed building set). Whereas something like Europe probably doesn't need much more than a 4+1 DLC considering there is a much more limited range of specifically unique species (by that I mean we have the flagship species covered in terms of bears and wolves).

The Malayan tapir needs more than a size overhaul. The whole beast needs to be adjusted to be more than just a literal recolour of the Baird's.
 
A lot of the YouTubers who promote their product actually would rather have 4+1 packs simply because of the scenery pieces they get. I don’t mind a mix once in awhile truthfully. I always thought the Indian and African elephant sizes were pretty accurate for the most part. And the bison and camel are actually debatable when you look up the size. The camel averages 5.9 ft at the shoulder. And 10-11 .5 ft long slightly smaller then the dromedary. There are some big examples out there but sometimes these guys don’t look super huge either.
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Now this guy is a rather impressive example here. But average sizes might not be too far off honestly.
 
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I don’t know after looking at sizes of the camel on google images the domesticated variant doesn’t seem to impressive. Most things I’ve read have said 5.2-5.9 shoulder ht for camel and 6-6.5 for the bison. A male lion is capable of 4 ft at the shoulder.
 
It's bizarre that it hasn't been changed yet.
Haha, yeah. There's a few things that it feels like we've been pointing out for over a year that fall under that category.
I don’t know after looking at sizes of the camel on google images the domesticated variant doesn’t seem to impressive. Most things I’ve read have said 5.2-5.9 shoulder ht for camel and 6-6.5 for the bison. A male lion is capable of 4 ft at the shoulder.
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There's a diagram comparing dimensions of a domesticated Bactrian camel to an average sized human adult. I made sure it was domestic, not wild.

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And here's the American bison. Both, as you can see, are too small in Planet Zoo. Part of it comes down to, for the bison anyways, that the "hump" isn't quite pronoucned enough, I also think the head could be a bit bigger, in addition to a slight upscale. It needs more minor changes compared to the camel, but changes nonetheless.
 
I know this is my second post but please hear me out devs, because there are a few wonky/inaccurate things in pz
Animal sizes:
Indian elephants/African elephants, Malayan tapirs, bactrian camels, and bison need to be bigger
Biomes:
Make more exact biomes (Coastal, temperate grassland, wetland, freshwater, scrubland, alpine taiga, tropical dry forest, and e.t.c)
More different kinds of foliage for those biomes as well
More animals:
There are plenty of animals that still need to be in the game
More challenges:
Franchise and challenge mode aren’t challenging enough. The whole community can agree with me on this one
More satisfying DLCs:
The current “4+1” DLCs cannot satisfy people for the 3-4 month period. You got lucky in exeeding expectations in the SEA animal pack and we expect for you to do more packs like this.
Final thoughts:
These are most of the things people in the pz community want and you can either:
1. Extend the life of pz
2. Listen to the community and give them what they deserve
Or
3. Add all of what I listed in a possible sequel, PZ2

They shouldn't do a sequel to add things that are missing in this game. This game is only coming to its second birthday (I think) and there is hardly any gameplay in it. The sims did this and look how badly sims 4 is represented, do you honestly want that for PZ too?
 
The biomes won't change, that would require an absurd level of overhaul. Honestly I think simplifying them was a good move on Frontier's part, especially because real zoos can't be exact anyway. I also don't think you should assume everyone feels the same way you do - many of us don't even play Franchise or Challenge modes at all because we prefer not being challenged in the slightest.
Believe me, I feel very challenged working highly creative on a project for month and spending hours with rockwork and custom fencing. Do you know how hard that is with my impatience? :D

Honestly, I wish they would scratch biome all together. For a sequel, I would wish that we got realistic temperature range in which animals could thrive (depending on species) and humidtiy range. If something can't be met in the region the zoo is placed in: Indoor habitat. Just like IRL. The whole biome thing with specific plants etc. is nonsense and it's kinda weird that we aren't over if ever since the first zoo simulator was released.


Bigger DLCs: YES please. And features. I agree that franchise and challenge are not challenging enough (or challenging in the wrong way), and in fact, that's why I don't play them as well. It's a misconception, that all sandbox players don't want to worry about economy.

Last but not least: Animal fixes. YES! Bison, Camel and Malayan Tapir definately need to change and when I look at mods now and what they made out of the lion... we should also get rid of thatMufassa wannabe model, really.
 
Believe me, I feel very challenged working highly creative on a project for month and spending hours with rockwork and custom fencing. Do you know how hard that is with my impatience? :D

Honestly, I wish they would scratch biome all together. For a sequel, I would wish that we got realistic temperature range in which animals could thrive (depending on species) and humidtiy range. If something can't be met in the region the zoo is placed in: Indoor habitat. Just like IRL. The whole biome thing with specific plants etc. is nonsense and it's kinda weird that we aren't over if ever since the first zoo simulator was released.


Bigger DLCs: YES please. And features. I agree that franchise and challenge are not challenging enough (or challenging in the wrong way), and in fact, that's why I don't play them as well. It's a misconception, that all sandbox players don't want to worry about economy.

Last but not least: Animal fixes. YES! Bison, Camel and Malayan Tapir definately need to change and when I look at mods now and what they made out of the lion... we should also get rid of thatMufassa wannabe model, really.

Everything you are saying that could be in a squeal can be added to this game so what is the point? Why spend all that money again, when the first game failed on so many things?
 
Exactly so why does everyone keep talking and hoping for one?
Because I for one won't be falling in that trap
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Now seriously, with all the flaws and missed potential PZ might have, it is undeniable that it is the best zoo simulation game to this date. It is arguably the best building game to this date too. It's also a kind of game in which you can spend dozens if not hundreds of hours playing it. With just 50 hours of playing time (it usually takes a lot more to build a normal zoo) it is already worth it for its price. I would hardly say buying PZ or PZ2 (potentially) is falling in a trap.

From the company's perspective, I don't see how they shouldn't at least give a thought to a potential sequel. The game has sold pretty well apparently and the activity numbers are not bad at all for a simulation game. When Planet Coaster was 1 and a half years old it averaged ~2000 daily players. PZ is averaging 3732 in the last month; almost doubles PC's figure. And again, it's not like the community is silent and perfectly happy with the current state of PZ. More content and features are constantly being requested or demanded because a game like this could be limitless. Hell, some (quite a lot, even) people are requesting bigger and more expensive packs. The market (even if just a simulation-games or animal-lovers market) for more DLCs and a potential sequel with even better graphics and significant improvements/overhauls to some PZ's systems is there.
 
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I think that the Planet Zoo sequel is needed only for the engine limitations, that we have at the moment (terrain textures, fps drops in bigger zoo ecc..), a lot of games nowadays are supported for a very long time thanks to the dlcs (the sims 4 from 2014 or Street Fighter 5 from 2016 for example) because they don't need to make a sequel because the dlc sell well with a consolidate fanbase, with planet zoo we can easily wait to get the sequel, they could add animals and senery pieces for a lot of years to come and people will still buy them.
There are a lot of missing animals, if they choose to add birds and marine animals with proper mechanics, that's basically another game, which will introduce more people to the game and will sell even better.

Personally i would buy Planet Zoo 2 only if there are important missing features, not for Pz1 + 20+ animals at launch, this game is relatively young, so i prefer that Frontier would stay with it a little more instead of killing it early for a sequel, hoping that will use a updated version of the engine and not the same from 2016.
 
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I think that the Planet Zoo sequel is needed only for the engine limitations, that we have at the moment (terrain textures, fps drops in bigger zoo ecc..), a lot of games nowadays are supported for a very long time thanks to the dlcs (the sims 4 from 2014 or Street Fighter 5 from 2016 for example) because they don't need to make a sequel because the dlc sell well with a consolidate fanbase, with planet zoo we can easily wait to get the sequel, they could add animals and senery pieces for a lot of yeras to come and people will always buy.
There are a lot of missing animals, if they choose to add birds and marine animals with proper mechanics, that's basically another game, which will introduce more people to the game and will sell even better.

Personally i would buy Planet Zoo 2 only if there are important missing features, not for Pz1 + 20+ animals at launch, this game is relatively young, so i prefer that Frontier would stay with it a little more instead of killing it early for a sequel, hoping that will use a updated version of the engine and not the same from 2016.
It will only get a sequel once the nex ice age happens
 
I think you might all be getting ahead of yourselves. I suspect we'll see most of their development efforts go into Planet Coaster 2 and maybe JWE2 for a little while. PC was launched five years ago, it got 3 years of support and then console edition. At least another year before they launch a new version I would have thought. The technology advancements within that time frame makes sense that a sequel can raise the quality and do more, you launch a sequel too soon and it isn't 'better enough' to appeal to players of the old game. I don't understand why we are talking about a sequel right now - they are still actively producing DLCs for the existing game and it's less than two years old. We don't understand what isn't and is possible within the current game and engine because they are clearly still working on it.
 
I think you might all be getting ahead of yourselves. I suspect we'll see most of their development efforts go into Planet Coaster 2 and maybe JWE2 for a little while. PC was launched five years ago, it got 3 years of support and then console edition. At least another year before they launch a new version I would have thought. The technology advancements within that time frame makes sense that a sequel can raise the quality and do more, you launch a sequel too soon and it isn't 'better enough' to appeal to players of the old game. I don't understand why we are talking about a sequel right now - they are still actively producing DLCs for the existing game and it's less than two years old. We don't understand what isn't and is possible within the current game and engine because they are clearly still working on it.
That's probably the most important line. Pre-launch the devs weren't even sure if they'd be able to get fully functioning diving into the game, but obviously we know how that worked out.
 
I think you might all be getting ahead of yourselves. I suspect we'll see most of their development efforts go into Planet Coaster 2 and maybe JWE2 for a little while. PC was launched five years ago, it got 3 years of support and then console edition. At least another year before they launch a new version I would have thought. The technology advancements within that time frame makes sense that a sequel can raise the quality and do more, you launch a sequel too soon and it isn't 'better enough' to appeal to players of the old game. I don't understand why we are talking about a sequel right now - they are still actively producing DLCs for the existing game and it's less than two years old. We don't understand what isn't and is possible within the current game and engine because they are clearly still working on it.

I fully agree, PZ has so much that could be added, why have a squeal now after a mere two years just to start all over again?
 
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