Little Ones

What do you think about following builds for upcoming 2 slots buff?

Cobra MK3 : https://s.orbis.zone/2t59
Vulture : https://s.orbis.zone/2t5c
DBX : https://s.orbis.zone/2t5b
Viper MK4 : https://s.orbis.zone/2t5d

  • All of them have more than 6000 explosive/kinetic armor resistance.
  • They have extreme agility with 3/3 pips Engine/Weapon
  • All of them have enough fire power to take down big brothers
  • They are in 9M/33M buy and 400K/1.6M insurance range
  • They already have small signature radius and even smaller without shields (They will be pita for fixed hardpoints and also for gimbles because of double chaff)


Nigh is the time of little ones! :cool:
 
Cobra looks nice, I would take off the size 2 MRP and switch to a shielded FSD instead and allow for a little bit more hull, but that would be just preference.
 
I simply wouldn't fly without shields, I get hit a lot no matter how manoeuvrable my ship might be. Having said that I'm always relaxed with a hull tank build, so they all look good fun
 
I think none of these are SK ships, and I’m still out on the rim. By the time I see inhabited space again none of this is likely to matter.
 
DBX is already an agile ship. Most Cmdrs use D rated thrusters to increase jump range. Give her a change with A rated G5 DD one. I completed many combats without any hit except turrets.
 
I just really hope that the slot buff decision of if a ship gets 1 or 2 extra slots is indeed based on the pad size. More slots for cobras.... yes please.
 
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