I've always wondered why there aren't any loading and unloading procedures in the Elite games.
Sometimes it can take a long time to reach a station, especially in the older games where it could take up to 10 days to reach your destination (speeded up of course), then you dock and it takes seconds to sell, buy and launch, and be back out in space again.
It's always felt a little odd to me that you're this space pilot who flies into a space station, docks, loads, unloads, and vanishes again in less than a minute. Now I guess you could explain it by saying that all the ships are fitted with some sort of matter transporter device so things are instantly beamed in and out of your ships cargo hold, but if that's the case why would you need to dock? Also it strikes me that most pilots must be really anti-social as they stay in their ships all the time.
I think it would be interesting if they could add some sort of loading procedure to the game play to add that little bit of extra immersion (obviously with the option to turn it on or off for people that enjoy faster game play). Get it right and you have a full cargo, get it wrong and you lose some due to damaged goods. You could also have the choice of doing it manually or having it automated by paying a small amount of credits.
They most probably can't do it with ED as the game appears to be set in real time, so if it was going to take 10 minutes to load your ship there would be no way to skip time forward if you didn't want to wait for automated loading.
I'm probably just over thinking it... :S
Sometimes it can take a long time to reach a station, especially in the older games where it could take up to 10 days to reach your destination (speeded up of course), then you dock and it takes seconds to sell, buy and launch, and be back out in space again.
It's always felt a little odd to me that you're this space pilot who flies into a space station, docks, loads, unloads, and vanishes again in less than a minute. Now I guess you could explain it by saying that all the ships are fitted with some sort of matter transporter device so things are instantly beamed in and out of your ships cargo hold, but if that's the case why would you need to dock? Also it strikes me that most pilots must be really anti-social as they stay in their ships all the time.
I think it would be interesting if they could add some sort of loading procedure to the game play to add that little bit of extra immersion (obviously with the option to turn it on or off for people that enjoy faster game play). Get it right and you have a full cargo, get it wrong and you lose some due to damaged goods. You could also have the choice of doing it manually or having it automated by paying a small amount of credits.
They most probably can't do it with ED as the game appears to be set in real time, so if it was going to take 10 minutes to load your ship there would be no way to skip time forward if you didn't want to wait for automated loading.
I'm probably just over thinking it... :S