- Loans are self-explanatory.
- Transporting dinosaurs between islands would be nice so if you're running negatives on an island you can transport some dinos from another island atleast to get profits back up.
- Ad / Marketing Campaigns to boost revenue when you really need it.
- Entertainers in the park to add to ambience and attract more guests
- different kinds of guests: kids / young adults / adults / older people and each have their own preferences etc.
- the hatchery dinosaur profile shouldn't show useless information like weight, height and length. (this should be on the ingen database with a size comparison to a normal human.....) the hatchery dino profile should instead have the dino profile found on dinos themselves, like what kind of environment they like, what dinos they like to be with, what they don't like etc so you can make those decisions in the hatchery.
- most of the info in the ingen database is useless, especially the dino information.
- assign patrols / regions to rangers like in Roller Coaster Tycoon 2. (i.e. they check up on task cycles you assign every 5 / 10 / 15 minutes. New task type for rangers? Cleaning up trash from buildings. Also add the sleep dart functionality to the ranger, seems a bit dumb to me to only have it on the ACU.
- dinosaur expectations are perplexing. If the ankylosaurus doesn't look high population numbers AND it's a in a LARGE enclosure with lots of other species, why can't it just move to an area of forest or side of the enclosure with not that much population? Instead it's SEEMS to be only based on VICINITY..... like its comfort will just keep doing down as its mowing on grass like a dummy in the midst of everything. No dinosaur behavior in this game is remotely intelligent, it just seems to be based on vicinity.
- what's the point of last month / this month in the finance breakdown when there is no way to track months??
- Transporting dinosaurs between islands would be nice so if you're running negatives on an island you can transport some dinos from another island atleast to get profits back up.
- Ad / Marketing Campaigns to boost revenue when you really need it.
- Entertainers in the park to add to ambience and attract more guests
- different kinds of guests: kids / young adults / adults / older people and each have their own preferences etc.
- the hatchery dinosaur profile shouldn't show useless information like weight, height and length. (this should be on the ingen database with a size comparison to a normal human.....) the hatchery dino profile should instead have the dino profile found on dinos themselves, like what kind of environment they like, what dinos they like to be with, what they don't like etc so you can make those decisions in the hatchery.
- most of the info in the ingen database is useless, especially the dino information.
- assign patrols / regions to rangers like in Roller Coaster Tycoon 2. (i.e. they check up on task cycles you assign every 5 / 10 / 15 minutes. New task type for rangers? Cleaning up trash from buildings. Also add the sleep dart functionality to the ranger, seems a bit dumb to me to only have it on the ACU.
- dinosaur expectations are perplexing. If the ankylosaurus doesn't look high population numbers AND it's a in a LARGE enclosure with lots of other species, why can't it just move to an area of forest or side of the enclosure with not that much population? Instead it's SEEMS to be only based on VICINITY..... like its comfort will just keep doing down as its mowing on grass like a dummy in the midst of everything. No dinosaur behavior in this game is remotely intelligent, it just seems to be based on vicinity.
- what's the point of last month / this month in the finance breakdown when there is no way to track months??
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