You actually red out easier than black out: even an average human can withstand 5 g without problems before blacking out, a trained pilot 9 g. On the other hand, you red out already at -2 to -3 g.I managed to get my screen almost completely red, tried the other way around and no black out. Looks like in 3300 they have something to remedy black out but not red out.. hmm for blackout maybe they squeeze your body to zemina torval size!
I managed to get my screen almost completely red, tried the other way around and no black out. Looks like in 3300 they have something to remedy black out but not red out.. hmm for blackout maybe they squeeze your body to zemina torval size!
Every time I see someone comment on that effect it makes me giggle a little inside...
Geforce effects was something we had internally in the early alphas but was never really meant to be released - we pushed the limits out to where ships of the time couldn't trigger it and then forgot entirely until faster ships and flight model changes made it attainable again... debug colour-overlay and all. We could remove it but it's become an accidental feature I guess.
For anyone interested the current limits are 18 negative G to start a red-out and 25 positive G to start a blackout, if you hold it for 4 seconds above that limit you'll lose control. Sustained for a while that would not to good things to a human body/brain!
Every time I see someone comment on that effect it makes me giggle a little inside...
Geforce effects was something we had internally in the early alphas but was never really meant to be released - we pushed the limits out to where ships of the time couldn't trigger it and then forgot entirely until faster ships and flight model changes made it attainable again... debug colour-overlay and all. We could remove it but it's become an accidental feature I guess.
For anyone interested the current limits are 18 negative G to start a red-out and 25 positive G to start a blackout, if you hold it for 4 seconds above that limit you'll lose control. Sustained for a while that would not to good things to a human body/brain!
Every time I see someone comment on that effect it makes me giggle a little inside...
Geforce effects was something we had internally in the early alphas but was never really meant to be released - we pushed the limits out to where ships of the time couldn't trigger it and then forgot entirely until faster ships and flight model changes made it attainable again... debug colour-overlay and all. We could remove it but it's become an accidental feature I guess.
For anyone interested the current limits are 18 negative G to start a red-out and 25 positive G to start a blackout, if you hold it for 4 seconds above that limit you'll lose control. Sustained for a while that would not to good things to a human body/brain!
I managed to get my screen almost completely red, tried the other way around and no black out. Looks like in 3300 they have something to remedy black out but not red out.. hmm for blackout maybe they squeeze your body to zemina torval size!
SpaceSeatbelts are awesomeI love the fact that we have redouts and blackouts but 2 ships slamming head on and over 800m/s combined has no ill effect the pilot even though the force would be immense
I love the fact that we have redouts and blackouts but 2 ships slamming head on and over 800m/s combined has no ill effect the pilot even though the force would be immense
Sort of related to this, but what ever happened to the gravitational pull effect that you experienced going past a stellar body at close range and at speed? It was in the betas and early releases but then was removed for some reason. I quite liked it![]()