Lonching on unexplored Star

Locking on unexplored Star

Stars are always known (and even some big stellar body) and appear on your system map as unexplored but you cannot plot a course to them if they are not the biggest one you jumped near.

My suggestion is to be able to lock on any stellar body that appear on your system map, after all you can lock on stars ly away so wy not on one star only 0.2 ly aaway? This is only to make it more coherent.
 
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You are not convincing. We have a galatic maps and my ship computer cannot point a known star??? Nothing is worse for a simulation/immersion game that incoherence.

Yes.
 
It's not that hard to find the other stars. Turn on orbit lines and look for the opposite side of the one the star you're beside is on if you're struggling...
 
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