+1 ..
Would be great to see extreme long range missions .. Makes me think (as suggestion here) that if some kind of game / server metric could establish on average on how much each individual player plays ED; hours / minutes, which evenings (3 days a wek say), could the game calculate a "personailised" delivery time, suited to that player's game playing habits? (Heavy users get a shorter window). Maybe not the first time suggested, as I know there has been mention that the game clock continues when not logged in, but to me this would make a supersonic feature.
Has that been mentioned before? Any idea if the game is already doing anything like that?