One niche I've found lacking is something like a long-range trader. I mostly use a Cutter for trading; with a FSD booster, it can squeak out 36ly of jump range with 762 cargo space. Which is great, no problems there, it strikes a nice balance between decent jump range and extremely nice cargo capacity.
But sometimes I don't have 762 cargo to move. Say I want to move half that; what option do I have? I can take an Anaconda - but that only really gets about 10ly more with 438 cargo capacity. Not exactly worth it, not to mention the very slow normal space speed.
What I'd really like is some sort of long-range trader. A ship basically built around the C8 FSD(which does exist in the code). Because it's very heavy by default, but has a very strong FSD, it would be minimally impacted by the cargo it carries. Players could haul medium loads long distances without worrying about reduced jump ranges.
Imagine something like this:
4x C6 Optionals
4x C5 Optionals (total of 384 cargo space)
Mostly medium hardpoints
Ship Mass: ~1000 minimum(max jump range ~70, laden jump range ~56)
...wait a minute. This is starting to look familiar.
I was halfway through writing this suggestion before I realized I was basically just describing the Beluga.
The Beluga has the cargo capacity to make a fantastic mid-cargo trader, but because it's needlessly using a C7 FSD, it's trapped at the same jump range as the Cutter.
Why not just give it a C8 FSD? That'd give the Beluga a solid niche to fill, without making it too powerful due to its high inherent weight!
But sometimes I don't have 762 cargo to move. Say I want to move half that; what option do I have? I can take an Anaconda - but that only really gets about 10ly more with 438 cargo capacity. Not exactly worth it, not to mention the very slow normal space speed.
What I'd really like is some sort of long-range trader. A ship basically built around the C8 FSD(which does exist in the code). Because it's very heavy by default, but has a very strong FSD, it would be minimally impacted by the cargo it carries. Players could haul medium loads long distances without worrying about reduced jump ranges.
Imagine something like this:
4x C6 Optionals
4x C5 Optionals (total of 384 cargo space)
Mostly medium hardpoints
Ship Mass: ~1000 minimum(max jump range ~70, laden jump range ~56)
...wait a minute. This is starting to look familiar.
I was halfway through writing this suggestion before I realized I was basically just describing the Beluga.
The Beluga has the cargo capacity to make a fantastic mid-cargo trader, but because it's needlessly using a C7 FSD, it's trapped at the same jump range as the Cutter.
Why not just give it a C8 FSD? That'd give the Beluga a solid niche to fill, without making it too powerful due to its high inherent weight!