Horizons lONGTIUDE & lATITUDE ANYONE WORKED IT OUT YET!!!!!!!!!!!!!

It's been around a while but does anyone still use it to find wrecks, because it's the most consistently grindy boring thing ever.....why is there not a auto locate like a docking computer or something...

If anyone has a easy way of matching the co:eek:rds then please feel to post thanks.
 
If you move along parallels or meridians, only one of the two numbers change. You can easily fine-tune it in low orbit. If it is negative where it should be positive and vice versa, you're on the other side of the planet.
It took me three or four occasions to get into it, but now it's easy.

You can't have everything automated. Where would be the game in that?
 
As per Chris Simon, it does take practice.

Latitude is the top of the pair of numbers displayed, longitude is underneath. Align the ship approximately with one of the pair and fly along it, noting how it changes (increasing or decreasing) as you change direction slightly (emphasis on slightly).

When you are approximately there, descend to the planet and use the direction indicator (degrees) for more detailed alignment.

It is a lot of work, I agree, and now I've done it once, I know what to do.

And while you are requesting FD to supply the easy mode, could we have an instant-arrival-at-Jacques button too, please? :p
 
I'm a cartographer, and that's my expertise IRL. Quickly, it's pretty much this:

Longitudes and latitudes are measures of angle. Latitude is the angle measured on a plane that crosses the equator to the center of the body and then to the center of rotation (the poles). 0° is at the equator, 90° is at the poles, and positive values are north of the equator while negative values are south.

Longitude requires a reference meridian (meridians are orthodromes that pass through the poles - and orthodromes are circles that have the same radius as the body, or the equator) from which the measure is taken. Longitudes range from 0° to 180° and positive values are east of the reference meridian while negative values are west.

The trick now is to be able to use your HUD compass to know your bearing. If you're heading towards 0, you're heading north so your latitude will increase. Head to 180 and your latitude will decrease. In both cases, longitude will remain the same. If you head to 90 or 270, then longitude will increase or decrease while latitude stays the same. That's pretty much it.
 
The trick now is to be able to use your HUD compass to know your bearing. If you're heading towards 0, you're heading north so your latitude will increase. Head to 180 and your latitude will decrease. In both cases, longitude will remain the same. If you head to 90 or 270, then longitude will increase or decrease while latitude stays the same. That's pretty much it.
In the game it is opposite. This bug was introduced when FD tried to fix one of the few things that actually wasn't broken (
 
It would be cool if we could type in certain coordinates and then use our HUD and compass to fly there like we fly to planetary stations etc.
 
And in orbital cruise we still haven't a compass. We have to fly blind and look on lat/long to know where wo go at. Really annoying at very very small planets and on very very great planets and on all planets generally if i think about it :mad:
 
Some good points made thanks for the assist peeps did managed to find the wreck in the end, for your reward wreck site location as follows...................... Acan system -Acan B 4 lat -36.54 lon -9.05 Sidey smokey chard wreck :) enjoy
 
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