The old builds will work just fine.
http://www.edshipyard.com/#/L=706,7...0_g0_g,2-CgB69Y8SCgD88I,7Vs7jw7jw7jw7iM7iM7iM
The SCB change has barely changed the PVE meta for large ships at all. The only difference being that you'll need to pop your SCBs a tad earlier than normal, and you'll only want one on at a time. Just cycle the empty ones off to turn on the new ones. You won't even need to stop firing when you pop it, despite what people say. The worst that happens is you get a couple % module damage, which is absolutely nothing to worry about.
The easiest, fastest-kill-per-hour-no-nonsense only-derp-skill-required pve build will be gimballed pulses and the C4 cannon (which is what I posted). For internals, fill everything Class 5 and up with SCBs, and everything lower with hull reinforcements (or nothing. Your shields should never go down anyway). Utils are all Shield Boosters. D-class sensors and life support, everything else A.
There's certainly more fun builds out there, but this one is for pure efficiency. Another efficient but more fun variant would be to replace the 7A Shield Gen with a 7C Bi-weave and use a 4A Plasma accelerator in lieu of the Cannon; the power usage is virtually identical, though the capacitor drain suffers.