I've been playing ED for a little over a month. Immersive space exploration was my initial draw to this game so, after doing enough RES bounty hunting to afford an AspX, I headed out to Colonia with the intent of doing further exploration trips from there. I did greatly enjoy the journey there which yielded about 30 mil of cartographic sales.
However, I've found that I also very much enjoy running missions and hauling stuff. Or perhaps it's simply the earning of credits that is addicting. Regardless, I have 500 mil credits in my pocket and will probably keep doing profitable Colonia routes until I hit Elite trader in a few days and then will head back to the bubble. So, obviously a change of plans. Question: if I take the "sidewinder shortcut" back to the bubble, do I lose engineering data/materials?
Now having some assets, I'm looking at ship/engineering progression. I'm thinking of building a fleet around a trio of ships: Python for missions/trading/mining, Fer-de-Lance for combat and my beloved AspX for exploration and just flying around. Question: from an engineering point of view, would it be better to jump straight to an Anaconda and focus on improving a single ship for different roles rather than working on multiple ships in parallel? Engineering is a part of the game I know nothing about.
I do realize ship progression is largely subjective/personal, and flying different ships including medium/small is appealing. But, efficiency matters (engineer irl) and want to avoid mistakes if possible. Also, the thought of trading in a huuuge Anaconda..... yeah. Maybe I'll just have to add it to my fleet anyways, if I have enough funds.
One thing is for sure, this game is amazing!
-Cmdr Sakae
However, I've found that I also very much enjoy running missions and hauling stuff. Or perhaps it's simply the earning of credits that is addicting. Regardless, I have 500 mil credits in my pocket and will probably keep doing profitable Colonia routes until I hit Elite trader in a few days and then will head back to the bubble. So, obviously a change of plans. Question: if I take the "sidewinder shortcut" back to the bubble, do I lose engineering data/materials?
Now having some assets, I'm looking at ship/engineering progression. I'm thinking of building a fleet around a trio of ships: Python for missions/trading/mining, Fer-de-Lance for combat and my beloved AspX for exploration and just flying around. Question: from an engineering point of view, would it be better to jump straight to an Anaconda and focus on improving a single ship for different roles rather than working on multiple ships in parallel? Engineering is a part of the game I know nothing about.
I do realize ship progression is largely subjective/personal, and flying different ships including medium/small is appealing. But, efficiency matters (engineer irl) and want to avoid mistakes if possible. Also, the thought of trading in a huuuge Anaconda..... yeah. Maybe I'll just have to add it to my fleet anyways, if I have enough funds.
One thing is for sure, this game is amazing!
-Cmdr Sakae