Pardon my ignorance, I am just a noob in ED - especially when it comes to lore, so I do apologize if this question has been already answered.
Is there any explanation how do "they" (whoever "they" might be - local system authorities, pilots federation, factions...) prevents us to jump into certain systems? I mean, our nav computers are supposed to lock onto the strongest gravitational well in adjacent system (the most massive stellar object), at which point FSD is activated and ship performs the jump. Apparently, this is completely autonomous process - our ships do not need any sort of assistance from the outside. So, how the heck someone can stop us from jumping into permission-required systems? Is there some sort of magic device floating in those systems which messes up with nav computers and/or FSD?
Also... them nav beacons. Why do they even exist (apart from the gamey reasons)? As being said above, ships in Elite do not need that to pinpoint solar system and to jump into it.
See, I am coming from EVE, game with incredibly rich and well crafted lore. There were some details which used to bother me there too, but in general, almost everything is pretty solidly covered and it's easy to get immersed into it because things make sense. ED on the other hand...
Is there any explanation how do "they" (whoever "they" might be - local system authorities, pilots federation, factions...) prevents us to jump into certain systems? I mean, our nav computers are supposed to lock onto the strongest gravitational well in adjacent system (the most massive stellar object), at which point FSD is activated and ship performs the jump. Apparently, this is completely autonomous process - our ships do not need any sort of assistance from the outside. So, how the heck someone can stop us from jumping into permission-required systems? Is there some sort of magic device floating in those systems which messes up with nav computers and/or FSD?
Also... them nav beacons. Why do they even exist (apart from the gamey reasons)? As being said above, ships in Elite do not need that to pinpoint solar system and to jump into it.
See, I am coming from EVE, game with incredibly rich and well crafted lore. There were some details which used to bother me there too, but in general, almost everything is pretty solidly covered and it's easy to get immersed into it because things make sense. ED on the other hand...
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