I've been meaning to ask about the Viper MkIV - other than the paint job, sound FX and jump range (all very nice) how does it perform in combat??
It says it has a maneuverability rating of 4 which kind of put me off though I know those scores are misleading. How does it handle, what are the thrusters like, do you need to A grade everything etc...
Need more info![]()
My new favorite ship, all rounder, the best explorer inside the bubble, ready for battle, too and for everything![]()
If you have ANY practical reason to fly the Viper mkIV rather than the Cobra mkIII, please tell me.
I should have thought that's exactly when they would be the most relevant.Only better things are shields and armor, which are irrelevant when you can't maneuver properly.
I should have thought that's exactly when they would be the most relevant.
It is inferior to the Cobra mk III in every way, except subjective things like design and sounds. Inferior internals, inferior speed, inferior maneuverability, inferior jump range, and equal utility slots and hardpoints. Only better things are shields and armor, which are irrelevant when you can't maneuver properly.
I want to love the MkIV because it is the coolest ship in the game (IMHO), but it is a straight downgrade from the Cobra III which we had since day 1, and it's more expensive which means you won't even buy one on your way to a Cobra.
If you have ANY practical reason to fly the Viper mkIV rather than the Cobra mkIII, please tell me.
Yep, Its like they took the numbers from the mk3 cobra, made them worse in almost every way, spent a day modding the current viper mk3 model, and called it a day. There is nothing special about this ship. Infact i find the hardpoints to be at a distinct disadvantage over the cobra mk3, as the turning speed means you'll be spinning in place almost exclusively, and the medium hardpoints are on the bottom, unable to track as well as the cobra mk3 in a turn.
Ahh. Now I see, said the blind man.I see your point, I didn't express myself correctly. What I meant was rather that the mkIV's better defense doesn't make up for its lower maneuverability in combat compared to the Cobra mkIII. It will tank damage longer but it will be irrelevant since in the end you won't win the fight because you couldn't keep your guns on the Cobra.
Yep, Its like they took the numbers from the mk3 cobra, made them worse in almost every way, spent a day modding the current viper mk3 model, and called it a day. There is nothing special about this ship. Infact i find the hardpoints to be at a distinct disadvantage over the cobra mk3, as the turning speed means you'll be spinning in place almost exclusively, and the medium hardpoints are on the bottom, unable to track as well as the cobra mk3 in a turn.