Mac Version?

Well, seeing as the "offline" version of the game won't fully exist, I just want to check up on another Kickstarter promise, there was a stretch goal met for a Mac version of the game to be available around 3 months after the main game launched...

What's the status of this? Is it something we can still realistically expect, will it be far more delayed, or can we just forget about it?

-- Pete.
 
Given that FD has recently been stressing the fact that a purchase of the game now will work on both Mac and PC, I'm betting there's nothing to worry about.
 
Okay - yes, a Mac Beta would be nice...hopefully as a Beta member already I will have early access to the Mac client!
(Although I'm not sure if it'll play in the "same" live-game universe in beta mode in case it breaks things?)

Thanks for the info - I haven't been paying much attention to what they're offering new purchasers.

-- Pete.
 
Okay - yes, a Mac Beta would be nice...hopefully as a Beta member already I will have early access to the Mac client!
(Although I'm not sure if it'll play in the "same" live-game universe in beta mode in case it breaks things?)

Thanks for the info - I haven't been paying much attention to what they're offering new purchasers.

If you've already signed up for the current (PC) Beta program, you'll automatically be included in the Mac beta as well. That was indicated pretty clearly by FD in newsletter #48. (That's why I bought in.)

Hopefully I'll see you out there in the Mac-galaxy in a couple of months ...
 
Am bootcamping it at the moment, looking forward to getting a native version. My main concern is it being optimised to run on low-power gfx chipsets which are in the majority of macs these days, performance isn't that great on a recent macbook pro and the last patch (3.05) made mining in rings near impossible (framerate going from average 30 to less than 6) even with object draw distance set to the lowest.

Until osx gets the ability to use decent nvidia drivers (only for mac pros at the moment IIRC) performance won't be comparable between the two platforms, especially if they are still stuck using OGL 2 rather than 4. I would expect decent performance if I played on my mac pro, but the majority of mac users don't have mac pros to play games on!
 
Am bootcamping it at the moment, looking forward to getting a native version. My main concern is it being optimised to run on low-power gfx chipsets which are in the majority of macs these days, performance isn't that great on a recent macbook pro and the last patch (3.05) made mining in rings near impossible (framerate going from average 30 to less than 6) even with object draw distance set to the lowest.

That is something that also bothers me about the latest Macs, I'm sorry to have to acknowledge. I feel like I might actually be a bit better off since both of my Macs are a couple of years old when they were still sporting dedicated graphics cards that weren't entirely cringe-worthy: my iMac has an ATI HD 5750 1Gb, and my MacBook Pro has an NVidia GT 650M 1Gb. I've seen reports in the hardware forum of people running ED reasonably well with either of these cards, so I am at least somewhat hopeful. (I have i7 quad CPUs in both computers as well, which I think should be sufficient.)

I'm still hoping that FD's home stretch optimizations will lower the hardware bar a bit, too.
 
performance on mine is more than adequate, tops out at 65fps on high settings in space, down to 30 in/around stations.

gt750m 2gb

bootcamped windows 8.1

a native OSX version (if there is such a thing, I believe it will be a wrapped version) will always run it worse!
 
If you've already signed up for the current (PC) Beta program, you'll automatically be included in the Mac beta as well. That was indicated pretty clearly by FD in newsletter #48. (That's why I bought in.)

Hopefully I'll see you out there in the Mac-galaxy in a couple of months ...

Might not be a couple of months, judging from this from the Braben Q&A:
Our plan is to look at this in detail after we have shipped PC, so I'm afraid I don't have any dates for you. Why are you against Bootcamp? I use it all the time on my laptop.

Firstly, I read that as them being much less far along that I'd hoped from newsletter#48.

Secondly the comment about bootcamp REALLY annoyed me... Why am I against Bootcamp David? Well, I don't want to spend 100 GBP on an g operating system I don't need (I'm currently using the Windows developers trial*), and I also don't want to lose 30 Gb of valuable SSD space to an operating system I don't want!

I guess if he doesn't know, he doesn't know (but this seems in conflict with the tone of newsletter#48, which sounded a lot more positive about the mac version to me, and which was why I finally joined the beta after waiting on the sidelines for months and months). But just saying "why don't you use bootcamp?" worries me a lot ... I wonder how high the mac version really is on the priority list?

* As a side note, it's very good of MS to offer this trial.
 
Might not be a couple of months, judging from this from the Braben Q&A:


Firstly, I read that as them being much less far along that I'd hoped from newsletter#48.

Secondly the comment about bootcamp REALLY annoyed me... Why am I against Bootcamp David? Well, I don't want to spend 100 GBP on an g operating system I don't need (I'm currently using the Windows developers trial*), and I also don't want to lose 30 Gb of valuable SSD space to an operating system I don't want!

I guess if he doesn't know, he doesn't know (but this seems in conflict with the tone of newsletter#48, which sounded a lot more positive about the mac version to me, and which was why I finally joined the beta after waiting on the sidelines for months and months). But just saying "why don't you use bootcamp?" worries me a lot ... I wonder how high the mac version really is on the priority list?

* As a side note, it's very good of MS to offer this trial.

I feel ambivalent to DB's answer there.

On one hand I think anyone with a capable mac should be putting bootcamp on their machine for this game if they haven't already, the advantages over a wrapped mac version are plentiful. If you're worried about partitioning your SSD/HDD for only one game then install windows to an external/thumb drive. There are versions of windows, like the trial version or public betas which you don't have to pay for and work 100% (win 10 preview comes to mind)

On the other hand it was a kickstarter stretch goal. The official company line being 'why don't you bootcamp it' after a promise was made to make a mac version strikes of unprofessionalism. I feel like he was trying to help there, but made it seem like a mac version is way off into the future.
 
I feel ambivalent to DB's answer there.

On one hand I think anyone with a capable mac should be putting bootcamp on their machine for this game if they haven't already, the advantages over a wrapped mac version are plentiful. If you're worried about partitioning your SSD/HDD for only one game then install windows to an external/thumb drive. There are versions of windows, like the trial version or public betas which you don't have to pay for and work 100% (win 10 preview comes to mind)

What do you mean by 'wrapped'? They'll need to use OpenGL won't they? I can well believe it won't be as optimised as the Windows version, so I get your point though. But honestly I'd probably be okay with it being a bit slower if I could avoid having to reboot if I want a game.

And yes, there are trial versions, valid for 3 months. This is only a stopgap.

On the other hand it was a kickstarter stretch goal. The official company line being 'why don't you bootcamp it' after a promise was made to make a mac version strikes of unprofessionalism. I feel like he was trying to help there, but made it seem like a mac version is way off into the future.

I agree. Given the recent furore over the offline mode, it's a bit unfortunate.

Oh well, I'm still loving the game and will cross my fingers for better news soon (and am very excited to see 3.9 tomorrow!)
 
Based on David Braben's "Why are you against Bootcamp?" question, I'm guessing 'difficult decisions' will be made about the Mac version of ED shortly after launch.

Reasons why Bootcamp isn't great:

  • it costs a lot of money to get a Windows licence, and it doesn't really make sense to get one just for Elite Dangerous
  • Bootcamp drivers aren't as well optimised (eg. in terms of power efficiency) as the native Mac drivers are
  • Windows doesn't work so well with retina displays
  • Setting up Bootcamp requires sacrificing Mac disk space, in a way that's not easily recoverable without deleting the Bootcamp partition
  • You have to boot into Bootcamp, so won't be able to run Elite Dangerous alongside other apps
 
I feel ambivalent to DB's answer there.

On one hand I think anyone with a capable mac should be putting bootcamp on their machine for this game if they haven't already, the advantages over a wrapped mac version are plentiful. If you're worried about partitioning your SSD/HDD for only one game then install windows to an external/thumb drive. There are versions of windows, like the trial version or public betas which you don't have to pay for and work 100% (win 10 preview comes to mind)

On the other hand it was a kickstarter stretch goal. The official company line being 'why don't you bootcamp it' after a promise was made to make a mac version strikes of unprofessionalism. I feel like he was trying to help there, but made it seem like a mac version is way off into the future.

I just don't want to sacrifice either money or hard drive space for an operating system that I loathe so much. (Or even investing in an external or thumb drive sufficiently large and fast for a Windows demo install and to successfully run a game like ED from.)

I am not so sure yet that we ought to assume it will only be a wrapped port. But if it is, the impression I get is that the game isn't so much CPU-bound as it is GPU-bound, and any wrapping perhaps wouldn't affect the GPU portions very much since (from my understanding) FD has an internal cross-platform API that they are already using for the Windows build. At least that is my hopeful side's thinking.

I don't know exactly how to take David's statement about Bootcamp either. For the moment I am choosing to believe that he was just trying to be helpful and get me able to play the game a little sooner rather than waiting for the port. But time will tell, I guess.

Based on David Braben's "Why are you against Bootcamp?" question, I'm guessing 'difficult decisions' will be made about the Mac version of ED shortly after launch.

Yes, if that were to happen (while stressing that I don't think we have any particular reason to believe this will be the case just yet), it would make me much more frustrated with FD than I could ever have been about the offline thing, since the Mac version was a very specific stretch goal that was met. If it turns out that they don't fulfill their word on that, then I certainly won't trust David's statement yesterday about "archiving the server versions as insurance against a future server shutdown" (paraphrased) either.
 
Yeah, my read of that DB comment was that the 3 months for Mac is off the table already. I think they will do the port, probably, but it won't be a priority.

FYI, I currently run ED on a bootcamped Mac. Works fine of course, but it's painful to reboot my Mac and shutdown literally dozens of open apps. Just means I play less because it's a bigger deal to get started. I'm not going to reboot for a quick 10 min session, whereas I will be able to sneak the odd 10 mins here and there when we have a native Mac port.

We'll know soon, but confidence is low.
 
I am currently in a similar position to Frewq, a Mac user waiting for the Mac port, only I dedicate an older Mac with Windows 8.1 installed for ED play instead of having to dual boot my Mac desktop. I look forward to the day I can play natively on my current Mac desktop and benefit from the better graphics cards without having to dual boot, and retire my Windows 8.1 license to a virtual machine for otherwise occasional non games usage.

My confidence in the ED outcome has also taken a little knock.
 
They have clearly indicated that there will be a MAC version numerous times in the last couple of weeks. It was in the newsletter, and it was in DB's most recent Q&A.

I really hope people stop making posts about speculating what isn't going to happen.... like they decide on removing on thing from the game because it would be literally creating a second game... now people are going nuts over every minute details speculating that it will be removed.

I'm waiting for the next post titled "Will ships be removed from the game too?" or maybe "Will the galaxy be removed from the game since it was promised?" ...
It wouldn't surprise me if someone writes "Will there actually be a game at release? Because it was promised"

I think people need to generally calm down and stop this nonsense hate-train. It's spread over to reddit now where they are downvoting everyone who has a positive opinion on the game, and now here we're getting silly threads being created.
 
They have clearly indicated that there will be a MAC version numerous times in the last couple of weeks. It was in the newsletter, and it was in DB's most recent Q&A.

Given recent events there will be some people who are worried the Mac version will vaporise (unlikely in my view, but what's that worth). And after DB's response on the Q&A thread yesterday there will probably be a larger number of people who are now doubting the "approximately 3 months after Windows PC release" timeframe.

"Hate-train"s can be derailed much more easily when information flows. Hopefully FD's comments accepting they didn't handle communications about the Other Issue well means we can look fwd to regular updates on progress of our Mac version. Hopefully.

D.
 
Given recent events there will be some people who are worried the Mac version will vaporise

Which is what I am getting at. People are acting extremely childish.

One thing gets taken out, with plenty of reason added - having to create a whole game again for SP Offline is a pretty good reason in my book. But because of that we're getting posts left right and center doubting absolutely everything that FD are doing.

It's like your parent promising you an ice cream, then you don't get that ice cream because they said that the ice cream store is closed. So for everything your parents say in the future you are doubting them, and questioning their ability to deliver on absolutely everything they say, simply because the ice cream store was closed.

All these types of posts are childish and pedantic. No more than trying to create more flaming against FD, when they are already receiving enough from the media on this.
 
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