Make a HD video/snapshot rendering option.

When we ride a ride, or if we "walk around"... (By the way, we need a "person" to control, like our avatar... So we can walk around our park and interact with it.)

Giving us a HD option, for, essentially rendering our "view" in HD. You would have to simply record our action, like a replay. So, in-game, it is what it is, what we normally see on the screen. But, when we "render it", the game unleashes the graphical daemons, even on the worst machines. Rendering-out the replay with whatever options we set... (Full LOD, Full textures, Full anti-aliasing, 2K, 4K, 8K resolutions, Deep ambient-occlusion, full reflections, phys-x particles, deep-fog, DOF blur, motion-blur, HD lighting and shadows, Ray-traced layering... Etc...)

The output would be a full 30/60 FPS, without "stuttering" or "FPS drops", since it is not trying to "play the game", in real-time. It would just advance, render, and repeat until it is done. Perhaps even smoothing-out the recorded "replay", to remove any mouse-jitter or lag from in-game recording. (Even possibly dropping game resolution to minimums, for "recording mode", to aid in more accurate recording detail of the users "view", or "desires to camera control".)

At the end of the day, we get an awesome, nearly impossible view, of what we made. (Most ideal for uploading to youtube, or showing us what potential we might expect from a next-gen game or game-system.) Makes you look better than it makes us look, but it makes us look good too, when we upload videos of uber-quality, from non-uber computers. :p

A perfect "rendering engine" you could easily "add-on" to the game, would be "IRAY". Or, since "Daz-3D Pro" already has IRAY built-in, and it is free... You could simply create a "bridge" to Daz-3D, to export the "view", as textured objects. Then Daz-3D can simply give you back the rendered image. (I would not let Daz-3D create the video. You want to use a good MP4 or WEBM encoder, where you can control the output and it doesn't "crash", like most of Daz-3D video-renderings do. Normally, we render to raw images and then use an external encoder to turn those raw images into a video. This way, you can also manage the sound as MP3 or OGG, or something-else.)
 
Just adding... This is what something rendered in Daz-3D, using IRAY, would look like... (You don't need an NVIDIA card to render like this. But having one would render it 20x-300x faster than most CPUs would render it.)

carosel.jpg
 
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