Hello:
One of the changes recently added for CZ's was to make ships progressively more difficult to destroy and smarter - this was desgined to prevent AFK turret-boating or "healies for feelies" as the exploit is known.
Those changes however, did not get put in place for Powerplay related CZ's for PP Powers that rely on combat to expand. Turret-boating is still in place in here. I don't know why the developers wouldnt have extended that to PP, as when the exploit was brought up, PP CZ's were mentioned along with BGS CZ's
Unless I am missing something, It would seem pretty straightforward to have extended it to PP CZ's when you were already doing it for the others.,,, so my request is to do that and make the exploit difficult to do in PP, and not leave a gaping exploit.
One of the changes recently added for CZ's was to make ships progressively more difficult to destroy and smarter - this was desgined to prevent AFK turret-boating or "healies for feelies" as the exploit is known.
Those changes however, did not get put in place for Powerplay related CZ's for PP Powers that rely on combat to expand. Turret-boating is still in place in here. I don't know why the developers wouldnt have extended that to PP, as when the exploit was brought up, PP CZ's were mentioned along with BGS CZ's
Unless I am missing something, It would seem pretty straightforward to have extended it to PP CZ's when you were already doing it for the others.,,, so my request is to do that and make the exploit difficult to do in PP, and not leave a gaping exploit.