Make Belugas useful as passenger ships. i.e. bonus capacity

It strikes me as very odd that the passenger ships don't seem to have much point as passenger ships, especially the giant Beluga.

Passenger capacity (economy) on a Python can be around 130. A Beluga can get in around 160. Have you seen the difference in the sizes of these ships? Check the ship size PDF that's around here somewhere. How does that make ANY sense?

I keep hearing things like 'oh, it's roleplay for amenities'.. uh.. w/e.

I suggest that passenger ships get a bonus of capacity when using passenger modules. As in, you set a certain size module that normally might take 32 people and you get the capacity of 48 or 64, depending on what the 'multiplier' is.

It would give them a reason for being, imho. Otherwise they seem like they're pretty but not useful.

I don't think larger module slots are a good idea, less they be used for none passenger modules, so I think having a passenger bonus feels more in line with their intent.
 
Passenger capacity (economy) on a Python can be around 130. A Beluga can get in around 160. Have you seen the difference in the sizes of these ships? Check the ship size PDF that's around here somewhere. How does that make ANY sense?

Because the beluga is a luxury liner with swimming pools, restaurants, casino's and other recreational activites, and has a number of first class cabins, whereas in the Conda they just shove you all in cattle class!
 
Because the beluga is a luxury liner with swimming pools, restaurants, casino's and other recreational activites, and has a number of first class cabins, whereas in the Conda they just shove you all in cattle class!
Yep, this. After the unlock of the optional slots I can run mine with 4 size 6 luxury cabins. That luxury class missions are only few and far in between and every ship can fit up to first class cabins is a different problem entirely. If non-Saud Kruger ships could only handle economy and business class cabins and both luxury and first class were restricted to the liners, it would look different.
 
Yep, this. After the unlock of the optional slots I can run mine with 4 size 6 luxury cabins. That luxury class missions are only few and far in between and every ship can fit up to first class cabins is a different problem entirely. If non-Saud Kruger ships could only handle economy and business class cabins and both luxury and first class were restricted to the liners, it would look different.

Shame isn't it... I've been advocating for better and more luxury passenger missions in the past. The luxury liners should benefit more from their unique trait. That is the luxury passenger cabins. That is what sets them apart from the other ships. How does Frontier do this? By making luxury passenger missions appear sporadic and underwhelming in terms of rewards. Quite pathetic. There is no point in using them seeing how easy it is to get good paying first class passenger missions. Even though luxury missions do pay somewhat more, it's going to be a pain to get the good ones compared to the wide availability of good paying first class passenger missions. Especially as there is no more board flipping.
 
Sorry Delphis, I’m not trying to hijack your thread but I was going to post a thread with almost the exact same content so it’s probably better to just post it here instead, this thread isn’t too old either.

Let’s talk about the optional internal slots of the Beluga. I chose a medium ship to make a comparison to that has similar internal slots to better illustrate my point. Whether it will actually do that or just make some people think I’m comparing apples to oranges… well, I tried. Even if this makes no sense.

So, Again. This is a very simple and not terribly scientific comparison of one of the largest ships in the game to a mid-sized ship (a bit on the large size of mid-sized though). The Beluga vs the Python. I will not be comparing things like speed vs maneuverability between these 2 ships as that is moot to the point I’m trying to make. Please read this fully before commenting on some bad comparison choices, I point some out myself.


CategoriesBelugaPythonDifference
Dimensions (L x W x H)209.1m x 131.6m x 38.687.8m x 58.1m x 18mSee next
Total Space (m^3)1 062 177.891 821.2970 356.6
Size 6 internals (optional)431 (Beluga)
Size 5 internals (optional)220
Size 4 internals (optional)110
Size 3 internals (optional)422 (Beluga)
Size 2 internals (optional)011 (Python)
Size 1 internals (optional)110
Hull mass950T350T600T (Beluga)
Thrusters (Max size)761 size (Beluga)
Power Plant (Max size)671 size (Python)
FSD (Max size)752 sizes (Beluga)
Life Support (Max size)844 sizes (Beluga)
Power Distributor (Max size)671 size (Python)
Sensors (Max size)561 size (python)
Fuel Tank (stock)7 (128T)5 (32T)2 sizes - 96T (Beluga)



Some notes:

The total space basically means the total volume to contain the ship inside of, not useable internal space (I don’t know where to find those numbers). With the massive wings and fins on the Beluga it is safe to assume those add a lot to the overall dimensions. With that said, the Beluga IS over double the length of the Python and the height of the Beluga isn’t too affected by the fins either making it close to double the height as well. This comparison is probably not very useful to be honest but I think it does help to demonstrate the sheer size of the Beluga. So, How does a ship this much larger have very similar optional internal slots to a ship much smaller?

Let’s take into account the core internals. Each size up is x2 larger than the size before it. Let’s take a look at the biggest difference in core module size for an example, the life support (for all those passengers I guess). The size 4 LS module (A rated) in the Python weighs 10T. The same grade of module in the Beluga weighs a massive 160T (10T x 2^4).

Now, when taking the above into account, does it make sense that the 2 ships have almost identical internals when one is MUCH larger? It is hard to say, honestly. Some internals on the Beluga are monstrous compared to the Python (Fuel tank, Life Support, FSD). The Python does have some core internals that are larger but not to the same degree. Personally, I think the Beluga could use a small enhancement. Something as simple as changing one of the size 3 optional slots into another size 6 (or 5?) would give the Beluga so much more versatility as a passenger ship. Right now the Beluga doesn’t really excel at any one role. It is meant to be a passenger ship but there are several other large ships (Cutter, Corvette, Anaconda) that can actually carry more passengers (if you fit the largest possible cabin into every optional internal that is big enough to house one) and medium size ships that can carry almost as many.

Something the Beluga does do better than most other big ships in the game is maneuverability. I own a Corvette and Anaconda, I do not own a Cutter yet. The Beluga definitely out maneuvers the Anaconda and I personally feel it beats the Corvette as well. While I can’t really comment on the Cutter since I have never piloted one, from various readings it seems that the Beluga would be the victor in this case as well. As for speed, The Beluga will outrun the Anaconda and Corvette in a straight line but not the Cutter (just used Coriolis for that one).

The Beluga does, by far, come in with the lowest price tag. Is this enough to set it apart from the rest of the big ships? Again, it’s hard to say. The Beluga looks awesome and with no military slots it can make the most of the internals it has. With the low price tag, maybe it just shouldn’t be better than the other big ship in some way. Maybe being okay, but not excellent, is just what you get for that price tag.

I made my Beluga into an explorer for DW2 and it did great in that role. It doesn’t get the same jump range as the Anaconda but it does do fairly well (engineered with a FSD booster I had around 51.5 ly range with a full tank). The fuel tank is the largest of any ship in the game, which counts for something. Overall I am happy with the Beluga the way it is but I feel it just needs some tweak to the optional internals given its size. I’m not taking about adding more slots, it has enough, and more would probably be OP, just change a size or two to better represent the size of the ship. I’m also not suggesting bigger slots, it’s supposed to be a passenger ship; keep the optional slots size 6 and under since that is the largest passenger cabin size makes sense. Thoughts? Am I completely out to lunch with this or is there some merit to it? Set me straight everyone.

As an edit to the above, which I wrote earlier before reading this thread, I completely understand that the Beluga is supposed to have those amenities on board for the passengers but what is the point of that right now? You can’t get up to go have a look at these things or interact with them in any way and they don’t contribute to passenger satisfaction. Why take away my useable space with casino’s and pools and restaurants when my needy passengers will still get upset if I don’t find them a ton of fruits and vegetables when they demand it?
 
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My idea was to make their cabins count as one quality level higher.
 
Because the beluga is a luxury liner with swimming pools, restaurants, casino's and other recreational activites,
Another reason for space legs! Though this is also proof that our ships (at least passenger ships) have artificial gravity. Ask Jennifer Lawrence what happens when you go swimming and the gravity disappears. Also try eating at a fancy restaurant or rolling dice with no gravity!
 
My idea was to make their cabins count as one quality level higher.
Wait, that was my idea. Give me back my braincells! :p
https://forums.frontier.co.uk/index.php?threads/simple-boost-for-passenger-specialist-ships.440364/
 
The problem isn't with the ships. The problem is with the missions. There is a terrible lack of missions that require the VIP lounges. You can earn a lot by doing either economy/business one way trips or sightseeing missions. None of which usually require the luxury cabins that only the Saud Kruger ships can fit. On the rare occasion you see one of those missions, the payouts are not particularly much higher than the others.

The ships are fine, the problem lies with the need for what the ships can do that other ships can't.
 
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