Bulkheads! No, bulk isn't a vulgar euphemism and I'm not insulting you, it's an exasperated exclamation. Bulkheads! As I said to my girlfriend earlier, I want to talk about bulkheads. She abruptly left the house and went out with one of her mates, which leaves me discussing it with you lot.
So bulkheads, what's the deal with bulkheads? They're heavy, slow you down, inflate your insurance premium, reduce your hyperspace range, and are among the most expensive modules in the game. I think the Anacondas reactive bulkheads costs something like 3 times the price of the ship. If they were worth that much why isn't anyone using them?
We know what they're supposed to do - make the ships more durable. But the thing is they don't. Currently each ship, for some reason, has apparently been designed in such a way the highly explosive powerplant is on the outside of the ship. Presumably the companies who design the ships of Elite also designed the Death Star and enjoy potentially lethal design defects, but I digress. Anything from the Asp onwards is generally not taken down by hull attrition but by powerplant destruction. And bulkheads, as far as I am aware, do nothing to protect modules. This renders bulkheads something of a waste of time in the game.
So let's actually have bulkheads do useful things. Have them provide module protection for a start. And another thing they should do is provide a heat sink. It sort of makes sense that tougher bulkheads would soak up more heat before critical damage started to occur.
Is anyone in agreement, or does anyone have a differing view?
So bulkheads, what's the deal with bulkheads? They're heavy, slow you down, inflate your insurance premium, reduce your hyperspace range, and are among the most expensive modules in the game. I think the Anacondas reactive bulkheads costs something like 3 times the price of the ship. If they were worth that much why isn't anyone using them?
We know what they're supposed to do - make the ships more durable. But the thing is they don't. Currently each ship, for some reason, has apparently been designed in such a way the highly explosive powerplant is on the outside of the ship. Presumably the companies who design the ships of Elite also designed the Death Star and enjoy potentially lethal design defects, but I digress. Anything from the Asp onwards is generally not taken down by hull attrition but by powerplant destruction. And bulkheads, as far as I am aware, do nothing to protect modules. This renders bulkheads something of a waste of time in the game.
So let's actually have bulkheads do useful things. Have them provide module protection for a start. And another thing they should do is provide a heat sink. It sort of makes sense that tougher bulkheads would soak up more heat before critical damage started to occur.
Is anyone in agreement, or does anyone have a differing view?
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