The game, in principle, is not designed for the game of several people in one place, conflict zones constantly break down when there is more than one player, the fault is that the server does not contain players, some other mechanics work there, i.e. if someone is in an instance with a bad Internet, everyone will lag. I really hope that the developers will finally want to make the game enjoyable for a large number of people in one place, I really like conflict zones with targoids, but every second session breaks down and the instance has to be restarted. It is worth paying more attention to this problem by the team and I would like to receive a response from the developers about this in general