Make floating device for planets

Please make a floating vessel for planet surface roaming,because srv makes lots of people motion sick. Also the srv is not fun to drive and using it sucks hard time. There is few issues of not finding a landing spot in planets,which could also be solved by allowing people to disembark from floating ship. Boarding a ship with srv is also annoying and makes me hate the whole aspect of the game.
Please fix these problems.
 
Please make a floating vessel for planet surface roaming,because srv makes lots of people motion sick. Also the srv is not fun to drive and using it sucks hard time. There is few issues of not finding a landing spot in planets,which could also be solved by allowing people to disembark from floating ship. Boarding a ship with srv is also annoying and makes me hate the whole aspect of the game.
Please fix these problems.

I can't see any of these being big problems, except maybe the motion sickness, but there are options to hep control that in the SRV controls. But boarding with the SRV is, well, pretty easy, I don't even stop the SRV when board, just drive under and let it grab me while still moving, and the SRV os great fun to drive, except maybe with a keyboard and if you have drive assist on, yes then it is terrible. Landing spot, that's almost solely a choice, a small ship can land almost anywhere, but if you are trying to land a Conda then yes you will have problems.

But essentially, they aren't problems, that's how the game works, it doesn't need fixing because some people find particular tasks more difficult than me, there are many tasks I find difficult, like fighting Thargoids, but you don't see me demanding it be made easier because I find it hard and others find it easy.

I agree there are issues that do sometimes need fixing where the need is required, such as HUD colours that can be adjusted to make them better for sight affected players, but simply because something is a bit difficult for you doesn't mean they are problems that need fixing.
 
I can't see any of these being big problems, except maybe the motion sickness, but there are options to hep control that in the SRV controls. But boarding with the SRV is, well, pretty easy, I don't even stop the SRV when board, just drive under and let it grab me while still moving, and the SRV os great fun to drive, except maybe with a keyboard and if you have drive assist on, yes then it is terrible. Landing spot, that's almost solely a choice, a small ship can land almost anywhere, but if you are trying to land a Conda then yes you will have problems.

But essentially, they aren't problems, that's how the game works, it doesn't need fixing because some people find particular tasks more difficult than me, there are many tasks I find difficult, like fighting Thargoids, but you don't see me demanding it be made easier because I find it hard and others find it easy.

I agree there are issues that do sometimes need fixing where the need is required, such as HUD colours that can be adjusted to make them better for sight affected players, but simply because something is a bit difficult for you doesn't mean they are problems that need fixing.
Well if someone isnt having fun, its an issue needed to be fixed. If you have won lottery of not having motion sickness,you cant really come to say that its not an issue or it can be fixed. The game doesnt give tools to remove the issue of motion sickness. I didnt say you cannot board ship or srv cannot be driven. I said it handles horribly,is horrible and boarding minigame is nightmare. Its sp horribly invented that it makes me shake my head. Yes,you can land on planets surfaces. But not almost anywhere,not even with a small ship. Not even nearly anywhere, you can land where the game lets you,but here again its a another minigame,which development is horrible. Its just a time sink. I can set my ship to float inch from the ground and let it float there as long as fuel runs out,but I cannot drop tye srv down or cant disembark because its not touching a ground. Thats nothing to do with lack of skills. I can easily drive with srv or board it , same as I can dock fighter whole in space. Its funny how i can dock fighter with ease and it can be flown straight into ship,but srv has to be lifted into landed ship. Why cant I just dock with floating ship if I can dock with flying ship?
Makes no sense. Just bad development.
I understand that some people just take what nonsense is offered them and play with it. I would rather like to see inmersive game system,which makes sense and 6 wheel srv would handle better and be better to drive that nowadays 6 wheel atv's. Would make sense that the development would have gone onwards from 2020 to 3300,with offroad vehicles,but no. Its awful compared to can-am atv. I could drive circles around srv's with my can-am and never go upside down etc. Also the mat gathering is ridiculous minigame system,but dont wanna go into that.
Anyways, i wish they would add something that resembles possible future offroad machines from 3300, these piece of .....ts are like that 3 wheel motorcycles from 80's
 
So how far are we going to take the narrative "if someone isnt having fun, its an issue needed to be fixed"?

Because that is a recipe for disaster... as this will undoubtedly lead to fixing your "i am not having fun here" with making others now getting the "we are not having fun", so when we fix that, we will get into, "now another group of players are not having fun", so where will this end?


A prime example of where this narrative breaks down totally is the hotel california threads about Open Only suggestions... some players claim that their fun is ruined, because some players can "hide" in solo and group modes. So they want to force everyone into Open, then we have those players how have NO interest in going pew-pew against other players, and most definitely do not like being the target by other players pew-pew. So it does not matter. what changes you will do, you will always upset a group of players. There is no consensus that will make all players agree on what is the best solution.

So just because some players find something not fun, does not automatically mean that it is something that needs fixing. Because you will mosdt likely end up with players having opposite opinions on many changes. so when pleasing one group of players, you will upset another one. And on it goes.





more to the issue
Having problem, finding landing spot, is most often caused by players often flying the bigger ships, as these have a larger foot print, and thus needs a larger suitable area to be able to land. So the obvious thing to consider here is, what ship are you flying. It should not come as a surprise that all ships have their pros and cons, this also includes ease of finding a landing spot, and also how easy they are to board with an SRV, often these are considerations overlooked by players.

There is a reason we have over 30 ships to choose from in the game!

So what ships have you tried.... and what are the problem you have with boarding, as the kind of issues and what ship you are using are often tied together...
 
Definitely needs a skimming type vehicle for planetary exploration, the SRV just doesn't make sense for some ground activities.
 
Well first things first. Quotation of one sentence without proper introduction to context isnt really worth even answering. But if you read the whole conversation,you should be able to see request for floating ship because of motion sickness, which takes out the fun of the gaming. Then there is long rant about the handling of the srv,which in my point of view,is horrible. Mostly cause its made so that it causes motion sickness. If the handlibg would be better,smoother etc. There would be no motion sickness. Ok thats said. Then I ranted about minigames that make no sense. The whole game is actually minigames. Like landing into landing pad or scooping materials etc. Then there is minigames that wont any sense. Like scooping materials with srv or driving into exact spot to get the board option. I totally get it,why they are there, but they are just time sinks, minigames that feel like they are unnessesary. Like silent letters.
They wont bring any immersion or anything that gives "nice" effect. They just are mandatory things that you need to do over and over again. Like you can easily dock slf,immersion is great and it feels right. But docking srv? Why it cant work the same? would be cool. Its because there needs to be useless minigame attach into it.
What about the material or cargo gathering into srv? Another useless minigame. 4 material chuncks etc which you have to pick up one by one. Okies. I get the point,but its implementation is horrible.
Motion sickness issue could be solved so easily,by just adding third person camera which floats just above the vehicle and floats without jumping up and down. Still the sensor should be visible while in third person. Srv would be as horrible as it is,but people like me could actually drive around with it.
And yes! It is an issue if someone isnt having fun. They are not alone and there are also other people not having fun,which leads them to other games while half the content is out of their reach due to stupid srv handling and bouncing.
I have over 2500+ hours in this game and I have fleetcarriers,went to beagle point etc. All the things have been at least tested. My opinion is,that there should be a planetside vehicle which is same quality advanced technology than space ships are. Its year 3300,faster than light spaceships,spaceports,fleetcarriers etc. and they havent been able to invent a space buggy that runs smoothly or floats just above the ground. Shakes head
 
We have a multipurpose SRV and a combat one. An exploration SRV would be great and something I really wish we had.
Fast, little shield, no guns, with amazing climbing abilities to get on rough terrain. Something kinda like the Star Wars motorbike speeder would be great. Since we don't have anti grav (officially), just put some thrusters or something underneath it.
 
Well first things first. Quotation of one sentence without proper introduction to context isnt really worth even answering. But if you read the whole conversation,you should be able to see request for floating ship because of motion sickness, which takes out the fun of the gaming. Then there is long rant about the handling of the srv,which in my point of view,is horrible. Mostly cause its made so that it causes motion sickness. If the handlibg would be better,smoother etc. There would be no motion sickness. Ok thats said. Then I ranted about minigames that make no sense. The whole game is actually minigames. Like landing into landing pad or scooping materials etc. Then there is minigames that wont any sense. Like scooping materials with srv or driving into exact spot to get the board option. I totally get it,why they are there, but they are just time sinks, minigames that feel like they are unnessesary. Like silent letters.
They wont bring any immersion or anything that gives "nice" effect. They just are mandatory things that you need to do over and over again. Like you can easily dock slf,immersion is great and it feels right. But docking srv? Why it cant work the same? would be cool. Its because there needs to be useless minigame attach into it.
What about the material or cargo gathering into srv? Another useless minigame. 4 material chuncks etc which you have to pick up one by one. Okies. I get the point,but its implementation is horrible.
Motion sickness issue could be solved so easily,by just adding third person camera which floats just above the vehicle and floats without jumping up and down. Still the sensor should be visible while in third person. Srv would be as horrible as it is,but people like me could actually drive around with it.
And yes! It is an issue if someone isnt having fun. They are not alone and there are also other people not having fun,which leads them to other games while half the content is out of their reach due to stupid srv handling and bouncing.
I have over 2500+ hours in this game and I have fleetcarriers,went to beagle point etc. All the things have been at least tested. My opinion is,that there should be a planetside vehicle which is same quality advanced technology than space ships are. Its year 3300,faster than light spaceships,spaceports,fleetcarriers etc. and they havent been able to invent a space buggy that runs smoothly or floats just above the ground. Shakes head

And did you even bother reading my reply? if you are going to accuse me for not reading your reply, then you better show that you atleast cared to read my. otherwise you are nothing more than hypocrite

and your magical solution to offer a 3rd person view, in what is a first person game, is going to upset people, people have been requested third person view over and over and have they got it? no. because the devs have decided that it is a first person view game. And some player like that and some dislike it, so it is what it is. You are free to suggest to change it, but do not expect everyone to like it, and if your arguments contains flawed logic, it will most likely be exposed for it flaws.


and everything that you, me or anyone else find is bad or wrong in this game, cannot simply be fixed, as in doing that, will in turn make other players find that the new game play we got, is worse than what we had. so they of course will now demand, a fix this, and in one way or another, make the game to be worse for us again. and on the circle goes. Most often in games, you have to accept the developers decision for the game, and then decide, is the game still worth playing, despite all the current flaws you find in the game. as some of those are very unlikely to get fixed, as these are deliberate design decisions by the developer. We can still have hopes that these will change, but lets be realistic here, how many times have the developer really listened to the players? or suggestions posted here...
 
I did actually read it. So I am not hypocrite, otherwise I wouldnt have known you quoted my text. That simple it would have been for you to know without needing to ask me that.
I didnt actually suggest third person view. I just morelikely introduced alternative solution to my actual suggest,which was floating ship.

Everything can be fixed. Its not true that things that are not working well,cannot be altered. It can be,devs just dont know to fix it,if no one ever suggests anything. I didnt suggest taking away srv, i suggested adding a floating ship for planet roaming. That still leaves bouncy srv's to people who love it.
 
The floating device is called a Space ship, As shown in the recent guardian CG.

They can make the game NOT require SRV use at all to collect ground items... Users have found a way to do so without fdevs help, but Fdev should just embrace the hovering ship collection any way...
With the spaceship You can shoot ground objects and the salvation Guardian Hover limpets (not released yet) could be used to collect ground materials..

Using small Ships to shoot ground objects and scoop them should not be required but has been done also no SRV needed...
SRV should not be required, the small Ships can scoop from planet surface already it should just be embraced by Fdev. SRV should be optional..
 
Its kind of stupid that people use things not intended to do things,which could be easily added into the game. Like a floating ship,which you could use on planet surface. Ofc you can use ship,slf etc,but its not intended to be used for it.
 

rootsrat

Volunteer Moderator
Please make a floating vessel for planet surface roaming,because srv makes lots of people motion sick. Also the srv is not fun to drive and using it sucks hard time. There is few issues of not finding a landing spot in planets,which could also be solved by allowing people to disembark from floating ship. Boarding a ship with srv is also annoying and makes me hate the whole aspect of the game.
Please fix these problems.
Nice idea with the "hoverbike"!

As for motion sickness, try enabling "fix camera to horizon" option - this should help you with that aspect.

Not quite sure on so strong feelings about boarding the ship... it's not really hard at all tbh. Just keep and eye on the relevant light in the cockpit while adjusting the position and use handbrake when it lights up. Does it really make you HATE the whole driving on the planets? I mean... no offence, but it just sounds like a bit of an overreaction if I'm honest.
 
In a small ship I use the ship itself & that works fine, in a large ship I tend to use the SRV (particularly over terrain where finding a landing spot for the ship is harder). I'd like to be able to use an SLF, to be able to land it & disembark just as I do in a small ship. Ideally adding a comp scanner to the SLF too (as the SRV and main ships have) but that's not essential.

Genuinely expected landable & departable SLFs (ie not using telepresence) to be a thing when Odyssey launched, in combination with physical multi-crew.
 
Nice idea with the "hoverbike"!

As for motion sickness, try enabling "fix camera to horizon" option - this should help you with that aspect.

Not quite sure on so strong feelings about boarding the ship... it's not really hard at all tbh. Just keep and eye on the relevant light in the cockpit while adjusting the position and use handbrake when it lights up. Does it really make you HATE the whole driving on the planets? I mean... no offence, but it just sounds like a bit of an overreaction if I'm honest.
Not really hate, thats such a strong feeling, but its highly uncomfortabke and when things are uncomfortable,they arent usually fun. My original post was about floating device and reason to request for that is motion sickness. About the boarding issues, I have already explained it many times. Its ofc doable etc. But the way its implemented,is not very logical. The srv in general,isnt done very well.
Also the minigames which it brings into game, not that good. With only few adjustments, it could be way better. But i have understood that asking for anything improvement or changes seems to be thing frowned upon. No matter how bad it is.
 
So, whether or not it helps with the OPs problems, I can see an avenue for a pilotable skimmer or drone skimmer. Skimmers already exist in the game, so no issue there. A skimmer would probably have similar abilities to the SRV but be more useful for planets with very difficult terrain. Limitations would be a lack of ability to scoop cargo, although smaller materials like crystals could be collectable. Bonus might be a more powerful weapon than turrets and able to scan where SRVs cannot go. Also lots of avenues for other custom aspects - stealth skimmer anyone?
 
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