Currently NPCs can be easy to take out, early on in the game NPCs feel tricky as you ships are small your skill level is low etc.
As your combat rank increases the threat or feeling of this from NPCs does diminish.
Can NPCs be made stronger once you reach combat ranks of dangerous, deadly and elite.
Dangerous, could this have an engineer ship similar to on in a conflict Zone
Deadly, 2 NPCs one normal and on engineered like one from a conflict zone.
Elite, depending on ship you are in.. 2 or 3 NPCs 2 normal and 1 engineered maybe.
If you are in a trade class ship maybe elite stays at 2 NPCs, if combat class ship then your hit with 3 NPcs
Let's make this game dangerous, and get harder as your combat rank improves.
Eg, I'm elite combat rank, if I do an empire mission to improve rank with them.. I am being attacked by 1 mostly harmless or a novice NPC.... it's a little bit silly it feels like a hassle rather than a challenge
As your combat rank increases the threat or feeling of this from NPCs does diminish.
Can NPCs be made stronger once you reach combat ranks of dangerous, deadly and elite.
Dangerous, could this have an engineer ship similar to on in a conflict Zone
Deadly, 2 NPCs one normal and on engineered like one from a conflict zone.
Elite, depending on ship you are in.. 2 or 3 NPCs 2 normal and 1 engineered maybe.
If you are in a trade class ship maybe elite stays at 2 NPCs, if combat class ship then your hit with 3 NPcs
Let's make this game dangerous, and get harder as your combat rank improves.
Eg, I'm elite combat rank, if I do an empire mission to improve rank with them.. I am being attacked by 1 mostly harmless or a novice NPC.... it's a little bit silly it feels like a hassle rather than a challenge
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