I've just chimed in on another thread about the hit point power creep whereby now with the advent of engineered hunter killer ships, pve ships are instakilled. It dawned on me then, but I didn't want to derail the thread so started this one instead, that one way around that would be to make PVE modules like SRV hangars, Collector Limpets, Refinery and Cargo Racks add structural integrity to the ships hull. So in essence a cargo rack as well as carrying cargo also moonlighted as a hull reinforcement module.
I envisage a couple of ways of implementing this sort of change, one would be make new modules like "Reinforcing Cargo Rack's" which have the bonus, another would be engineering blue prints for such things as a special effect, and the most obvious would be just to give existing modules the new attribute of hull reinforcement as a bonus.
I envisage a couple of ways of implementing this sort of change, one would be make new modules like "Reinforcing Cargo Rack's" which have the bonus, another would be engineering blue prints for such things as a special effect, and the most obvious would be just to give existing modules the new attribute of hull reinforcement as a bonus.