After playing the game for a year (1-3 hours per week maximum), I cannot be happy enough about it! However, there is no limit to perfection, and here is the list of what I would like to see:
* reduced income for killed ships. Make the payments proportional to the damage inflicted;
* some enemy ships refuse to fight and fly in a straight line around you;
* increased price for some ships. Some ships feel like 3-10 times cheaper than they should be;
* decrease progression among ranks. I spent only a couple of evenings after 12-hour work shifts and gained 1 level easily in a faction!
* decrease price for sold installed units. Let players choose it with wisdom;
* change prices at stations more regularly so that third-party tools cannot track routes for you. You will need to buy information from others or stations.
* the new update, hopefully, will bring missions that are much harder as you climb the ranks. I seriously hope about it.
Elite and David, [heart] we love you! You managed to create a game that appeals to casual players like me and yet be complex!
* reduced income for killed ships. Make the payments proportional to the damage inflicted;
* some enemy ships refuse to fight and fly in a straight line around you;
* increased price for some ships. Some ships feel like 3-10 times cheaper than they should be;
* decrease progression among ranks. I spent only a couple of evenings after 12-hour work shifts and gained 1 level easily in a faction!
* decrease price for sold installed units. Let players choose it with wisdom;
* change prices at stations more regularly so that third-party tools cannot track routes for you. You will need to buy information from others or stations.
* the new update, hopefully, will bring missions that are much harder as you climb the ranks. I seriously hope about it.
Elite and David, [heart] we love you! You managed to create a game that appeals to casual players like me and yet be complex!