Make the game more realistic, more interesting.

Surface scanning, jumping between stars, solar ponel, cooling system, water, refueling, radiation,,

Hello, I would like to offer you some things that
will bring the game closer to the space simulator, make it more interesting and does not look difficult to implement.

1 Make it more interesting to study the planets:
the surface scanning module essentially represents a spectral analysis module,
I propose to oblige for scanning bodies to go into low orbit both planets and gas giants,
I propose to add a large heavy module that will release a large drone that can dive up a layer of gas giants and onto the planets to descend to their surface, and then return delivering information and 5 units of random cargo: iron nickel or cubic meters of gas
This will increase the payment of information

2 Make jumps between stars more interesting

The tunnel is not made by a picture but by the space in which the ship can not change the speed of the forward movement but can shift
Before jumping, the computer must draw a line on the map as it is now, then the download bar will appear further and calculate all objects very closely with the route, objects larger than a certain size
will create a transparent sphere that the pilot either has time to fly around or break through (not in percentages and in units) on the shield, but if the shield is not on armor, the bigger the object the greater the damage (the harder the film)

3 Add a module of solar panels, which, when activated, will unfold the solar panels, which will disable the main reactor and bring it to repair or, together with it, will accentuate the overall punching of the network. . After removing the shield, they will be easily destroyed.

4 Add module: tanks of liquid nitrogen + external diffusers
for constant weak cooling
display the nitrogen storage sensor on the panel.

5) the water tank as part of the ship and its replenishment by ice-digging
to take out a barometer of water

6) Refueling from the stars looks something too simple and not realistic

I would suggest refueling significantly! more rare phenomenon, but if you really needed it
then you will need to go down to a suitable planet and get materials on it for it or dig them in asteroids

You can save the current engines to create a variety with a new dressing that will further jump

7) to introduce radiant fields around the suns of different intensity, on planets and in asteroids, which each section does not cause much damage to the shield, and if not then the hull
display a radiation sensor on the panel.
 
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