Making a pilots life easier: UI improvements

No-brainer improvements:

* In the Navigation menu, objects in the system and jump-target should be on different subtabs - like how reputation and status are different subtabs in the right menu.

* There should be an option to turn off the display of planets and moons without points of interest in the Navigation menu.

* Your docking pad should be highlighted on the targeted station object

* Missions should be groupable by type or system

* Missions should have quick-info so you can see what they require (i.e. 9 rutile) without going into the full details.

Ideal-world improvements:

*Commodities market should highlight wares needed for missions, and the quantities required.

* You should be able to route to stations from the missions menu and from the galaxy map. They would automatically be targeted when you enter a system.

* Targeted ships should display their faction

* There should be an optional contacts list, displayed on the main HUD.

* There should be a choice in styles for how enemy ships are displayed. I would prefer if they showed their relative rotation to your ship at all times, rather than changing depending on which way you are pointing.
 
Good suggestions!

An amber FE2 style nav map would be good too. Going to the galaxy map / system map is such a chore
 
* Targeted ships should display their faction
This, so much this. If the front-left HUD panel showed a quick "(FED)"/"(EMP)"/"(ALI)"/"(IND)" to indicate the major faction the ship's minor faction is affiliated with it could go a long way towards helping pilots to not f' up their standings with the major factions. As it is you have to check left panel and know what major faction a given minor faction is affiliated with.
 
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