Making money: from Vulture to Python

I currently fly a class A vulture and have 15 mil in the bank for total assets of about 30 mil. I made my money so far in RES for about 1 mil every 45 minutes or so.

I want to eventually get a combat python, which means earning ALOT
of credits. So the question is, what do you do to make your fast cash? Is there a method you can suggest that will speed things along for me? Needs to fit my "mid-game" position. Is my current rate of earning good or bad?

If you provide me with good information I'll be sure to give you rep. Thanks!
 
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I currently fly a class A vulture and have 15 mil in the bank for total assets of about 30 mil. I made my money so far in RES for about 1 mil every 45 minutes or so.

I want to eventually get a combat python, which means earning ALOT
of credits. So the question is, what do you do to make your fast cash? Is there a method you can suggest that will speed things along for me? Needs to fit my "mid-game" position. Is my current rate of earning good or bad?

If you provide me with good information I'll be sure to give you rep. Thanks!

You have the option of making money via rank 5 in Powerplay,
however this is very time consuming, but will yield you a big increase in bounty payout, so you can cash in like 5-6 mil per/h
+ the rating payment of 50 mil weekly.
 
Total assets are 30 million...you are really close to being able to afford a trading clipper. Probably need about another 5 or 6 million (enough for cargo and rebuy). At that point you do the trade ship progression. After the Trade Clipper is the trade Python. Once you have that you can either grind out the 200 million credits you need (160 million for the combat python and 40 for rebuys. number includes the cost of the hull.) or you can continue the trade ship progression. In the Clipper you are looking about 3-4 million an hour. Python about 4-5 million, T9 about 5-6 million. I progressed all the way to the Trade Conda and then saved up enough money for the combat python. It's a long road no matter how you cut it.
 
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If you pledge to the Arissa Lavigny-Duval PP faction you can get a 50% increase in bounty payouts just by reaching rank 2, which only requires an input of 1mill and a couple of trips transporting fortification packages. That's been a massive help to me in taking my 'C' Python to an 'A' Python.

You should also be able to get more than 1mill per hour bounty hunting; look for a system with a 'low' security rating on the galaxy map and keep resetting your instance until you get one full of Clippers and Pythons. I can push at least 4-5mill an hour with a good spawn and the 50% bonus.
 
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If you pledge to the Arissa Lavigny-Duval PP faction you can get a 50% increase in bounty payouts just by reaching rank 2, which only requires an input of 1mill and a couple of trips transporting fortification packages. That's been a massive help to me in taking my 'C' Python to an 'A' Python.

Input of 1 mill, or just 1 hour shooting npcs after interdicting them at expansion areas.
 
You're gonna need more than you currently have, even with a discount on the Python buying it stock with no money for upgrades means it's not really worthwhile, you can't trade with it and you will struggle to use it effectively for combat/Res work.

You can do res work easily in a much lower specced python than "full combat spec". Mine is currently sitting just shy of 130 mil http://coriolis.io/outfit/python/07...k4f05055j5j32595924.Iw19gDM08Q==.IwBhrSuyOI== and I dare say you could get away with even less, something in the region of 90 mil if you drop some of the components. Res work in a python should draw you in about 7 million every 2 hours (or more if you're a better pilot / get a good RNG roll), my run last night:

EliteDangerous32.exe_DX11_20150707_011544.jpg

You're best off sticking with the Vulture for a while though or as deathmagnet said go with the clipper and grind out some trading. The other thing you could look at is join power-play with somebody like A. Lavigny-Duval, you instantly get a 20% increase on bounty's even at level 1, but if you grind out enough merits and she stays in the top 3 galactic standing you can get 30/40/50% bounty increase by week 2.

There is no "quick" way though really, it's gonna be a slog any which way you do it, but some ways are slightly faster than others.
 
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I went from Vulture to Python. Made around 3mil per hour in res and a little less is I stacked bounty missons instead. I bought the Python as soon as I could and have been using the Vulture to upgrade it. Took be about a week and all I need now are the A rated shields and powerplant. I could have started trading in the Python but don't like trading, upgrading would have done fastr if I had.

Normally play 2-3 hours most nights and managed to get the Python and all upgrades at a discount which helped alot. I can do RES hunting and bounty missions with it now too without any problems.
 
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Fastes way to move from vulture to python would be grinding credits in RES or grinding merits for rank 5, or grinding trade... grinding, grinding, grinding... such an awful word.:(

My suggestion is just stop! Stop looking at this game as some ladder you need to climb and start enjoying it. Python will come, eventualy, in a week, a month a year... who cares. Point is to have as much fun as posible along the way. :p
 
If you pledge to the Arissa Lavigny-Duval PP faction you can get a 50% increase in bounty payouts just by reaching rank 2, which only requires an input of 1mill and a couple of trips transporting fortification packages. That's been a massive help to me in taking my 'C' Python to an 'A' Python.

You should also be able to get more than 1mill per hour bounty hunting; look for a system with a 'low' security rating on the galaxy map and keep resetting your instance until you get one full of Clippers and Pythons. I can push at least 4-5mill an hour with a good spawn and the 50% bonus.

Rank 2 that fast?
 
Your current option is the T7. You could make 3-4 million per hour. The T7 just really suck. Tin can of death. It is slow, it's shields suck and it has next to 0 combat capabilities. I used one, which was a bad idea. Died more times at the hands of CMDR's in that ship than in any other. Not a problem if you play in solo or private I suppose but I prefer Open.

Edit: T7 was also the ship I went bankrupt in.
 
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Trade...trade until your eyes melt and you want to boost your ship into the back of a station :)

I'm joking though, I actually find trading to be quite relaxing. I'm space-cow averse though, so I rare traded in an Asp until I could afford a trade-Conda. A T9 will do the same job as the Conda, and once you get up to this level you can consistently pull in 5-6m an hour with a few reliable trade routes (and without resorting to slavery :rolleyes:).

I actually had a Cobra, 2x Asps, Vulture, and Python, mostly A-Spec, but it seemed a waste to start trading with the Python when I could sell everything (except 1 Asp) and get a bare-bones Anaconda. That was about 3 weeks ago, and now I have all my ships back, plus a couple more.

A decent, normal commodity, trade route (not hard to find) will net you around 12k CR/T/Hr. So if you're currently making 1m every 45 mins, that's equivalent to normal trading with about 112T of cargo. A T7 has 200T+ and will cost you around 24-28m trade spec (depending on discounts), but then you'd either have to trade in your Vulture or keep RES hunting until you have a bit more cash.

A rare trading/multipurpose Asp would cost around 20m, and might be more fun / varied, but the income is probably about half the T7 at most, and not as reliable.


Whatever you decide, make sure you don't fly without insurance...ever! Patience is your friend. I never traded up to a new ship unless I had at least 2x (insurance + full cargo hold), preferably 3x or 4x.
 
Your current option is the T7. You could make 3-4 million per hour. The T7 just really suck. Tin can of death. It is slow, it's shields suck and it has next to 0 combat capabilities. I used one, which was a bad idea. Died more times at the hands of CMDR's in that ship than in any other. Not a problem if you play in solo or private I suppose but I prefer Open.

Edit: T7 was also the ship I went bankrupt in.

Is that just typical commodity trading or stacking missions? I'm a total greenhorn at trading but would be totally open to it and would love some direction
 
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For someone with 30 mil in assets, how much could I make trading per hour and with what loadout?

As deathmagnet said in your current position T7 is your only practical trade option, trading outfit on it would be about 25 mil or slightly less. Profit is acceptable if you can find a good route (use it for normal commodities the cargo space is too big to make rare runs worthwhile), If I were you personally I would continue BH'ing with the Vulture unless you have your heart set on trading. You should be able to knock out at least 2 mil an hour and some if you get a good RNG spawn. Do that for a week or two and you could get yourself a good starter-trading python, then switch to trading in it while you save up credits to outfit it for combat.
 
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I currently fly a class A vulture and have 15 mil in the bank for total assets of about 30 mil. I made my money so far in RES for about 1 mil every 45 minutes or so.

I want to eventually get a combat python, which means earning ALOT
of credits. So the question is, what do you do to make your fast cash? Is there a method you can suggest that will speed things along for me? Needs to fit my "mid-game" position. Is my current rate of earning good or bad?

If you provide me with good information I'll be sure to give you rep. Thanks!

Well, I did my way up to trading Anaconda via trade way. Buy an Asp, you can have a decent trading Asp for something like 12M (do not forget to have enough cash for insurance AND CARGO). You can start trading imperial slaves - gold (or palladium) in loop or trading rares. The profit will be something like 2M - 3M per hour. And you will have your Vulture for fun, when you will be bored with trading.
As soon as you will have enough for a decent trading Python, you can either sell the Asp or park it in the shipyard (Asp is a good backup ship). Further trade with your Python the same trading loop. You should have something like 4M per hour, maybe more. Use the wonderfull feature of Python - landing on Outposts, where the police scanning is minimal or non existent. Slowly buy equipment for the Python. And no, you do not need the expensive 7A power plant for combat Python. At least not for PvE combat.

P.S. And do not sell your older ships. I know that this is tempting calculate "If I will sell my Vulture and my Asp, together with cash on my account, I already can buy Python...." but do not do it. Firstly, you will always have your combat Vulture for moments when you will by totaly tired with trading and secondly, you will alway have backup ships if something will happen (like you buy full Python of cargo and you miss that you do not have enough cash for insurance).
 
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Trade...trade until your eyes melt and you want to boost your ship into the back of a station :)

I'm joking though, I actually find trading to be quite relaxing. I'm space-cow averse though, so I rare traded in an Asp until I could afford a trade-Conda. A T9 will do the same job as the Conda, and once you get up to this level you can consistently pull in 5-6m an hour with a few reliable trade routes (and without resorting to slavery :rolleyes:).

I actually had a Cobra, 2x Asps, Vulture, and Python, mostly A-Spec, but it seemed a waste to start trading with the Python when I could sell everything (except 1 Asp) and get a bare-bones Anaconda. That was about 3 weeks ago, and now I have all my ships back, plus a couple more.

A decent, normal commodity, trade route (not hard to find) will net you around 12k CR/T/Hr. So if you're currently making 1m every 45 mins, that's equivalent to normal trading with about 112T of cargo. A T7 has 200T+ and will cost you around 24-28m trade spec (depending on discounts), but then you'd either have to trade in your Vulture or keep RES hunting until you have a bit more cash.

A rare trading/multipurpose Asp would cost around 20m, and might be more fun / varied, but the income is probably about half the T7 at most, and not as reliable.


Whatever you decide, make sure you don't fly without insurance...ever! Patience is your friend. I never traded up to a new ship unless I had at least 2x (insurance + full cargo hold), preferably 3x or 4x.

With my absolute non-existent sense of in-game morality, I'm completely open to slavery hahaha Would that significantly increase my trade profits above the 5-6m an hour you mentioned?
 
With my absolute non-existent sense of in-game morality, I'm completely open to slavery hahaha Would that significantly increase my trade profits above the 5-6m an hour you mentioned?

I've seen posts where people have quoted around 14.7k CR/T/Hr trading slaves I think, but the trade routes tend to fluctuate more than say a Palladium route. Hopefully someone with more slaving experience (*spit*) can give you some more accurate info :D
 
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