Lastly, even something like closing times could be affected.
For example, in a small town, people won't like a late closing time for noise reasons (even light pollution etc). The same may go for wealthy areas where they are a little more fussy.
This actually happened here in Sydney. New, expensive apartments are built right next to our Luna Park and the residents began to complain of the noise from its famous roller coaster, even during the day, and even though the roller coaster existed before these apartments were built. In the end, the roller coaster was removed. $ talks, very sad.
Anyway, sorry for the long post.
Discuss.
Slightly off topic but I hate it when things happen like that. It's the same when people move next too pubs in towns and similar. They know they were there and that it often has music and people who are loud and then complain to the council. If you don't like that atmosphere and you choose to put yourself there, either deal with it or get out of that situation by removing yourself. [mad]
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Well Matty, you make some good points there. I would have liked to have seen a little bit of logisitics surrounding entry into the park that way, that would have been pretty cool.
However im not sure that implementing something like townsfolk whining about the park would be something that would go hand in hand with the spirit of this game. To have those kind of limits i think would stymie people's creativity, sonce building big extravagant coasters would be out of the question. Not fun (imo!)
Also i have to add: as soon as i saw that you live in Australia, I reread your post in Steve Irwin's voice - I've got to say it was pretty funny![]()
I would suggest at least for a scenario that it may work where you have to build to suit your environment but it would become tiresome and troublesome for every one.