As many in the community are tooling up their Mandalay for more than just exploration.
Here is an amusing ship build for the community to critic.
Here is an amusing ship build for the community to critic.
I like your Shields suggestions.I would go Reactive Armour combined with heavy duty deep plating on your HRPs, with a class 1 being a thermal res one. Also tweaked your shields to give a more all round build.
What I changed...
Reactive Armour
HRP engineering
MRPs
Shield engineering
Shield booster engineering
Sensor engineering
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerouss.orbis.zone
Not touched your weapons as there are so many combinations here.
Builds are a personal choice to a certain extent, it's not that yours is bad/wrong, it's just that I would tackle it differently. I love reactive armour with a class 1 thermal res HRP.
How goes your build? I just bought one todayI'm building up one for piracy... very interesting ship, indeed![]()
I am satisfied with the Mandalay combat build. I switched using two medium Cannons (LR, Dispersion) which has a more upfront HDPS hit power. The dispersion on both is because of the hardpoint positions and top split angles when the target moves to one side: its rare but it happens. This allows you to focus down on the target while reaping the benefits of "chaff launcher" while jousting against the target. Plus, leaning heavy into thermal e.g. 2x smalls and 2x medium, helps you drop shields. Since the Mandalay has a natural speed and nimbleness, you will often find yourself throttling down for tighter turning. You can out boost many ships for boosted orbiting against your target that holds them in your FA while their trying to pull you into theirs.How goes your build? I just bought one today
Plasma is 60% absolute-20% thermal-20% kineticI like your Shields suggestions.
I went with Mirror and the HR blueprint choices because I tend to see more plasma equipped ships. Although it's an absolute damage weapon e.g. granted 66% but the 33% remainder is thermal and that is where I'm trying to reduce the severity of the hit when the shield drops. IF my math is right, IF there, then I would reduce damage caused by plasma by 26-27%. At least, that was my rationale behind the choice. You're armor and HR choices are solid too.
I have an Alliance Crusader hull tank that can be reduced to 18% remaining hull integrity and all the internals are above 90% healthy with that setup, and no malfunctions due to damage on my weapons: it's been proven in combat and in duels. I was out piloting this ship helping another new player who just joined Elite Dangerous earn some credits earlier tonight.
I got pirated by one yesterday in my Cutter. Cost me 50 tons of Bauxite but the Mandalay that CMDR flew was a flechette/missile build and I wasn't quite sure if I am good enough again to not lose the Cutter + load, so I rather complied, and I have a soft spot for pirates anywayI'm building up one for piracy... very interesting ship, indeed![]()