Marine Reptiles could break the Underwater windows of the Lagoon-viewinggalleries in next update ???

Hallo Developers Team of Frontier ;) !
Update 4 is great and shows a lot of new possebilitys for future updates!
With the new animation for Marine Reptiles to slam them selfes against the walls, there could be an animation in the future in which they break the glas of the underwater-viewinggalleries !??
People would be swammed into the Lagoon and Marine Reptiles could attack/eat them.
Dear Team of Frontier, you are half way there to make the Marine Reptiles an real dangerous attraction for our Parks ;) :cool: !
It would be an Animation for the Lagoons like the excellent new Attack animation for the Pterosaurs in this very cool update No. 4 !!!
BTW the Attack/kill animation of the Quetzalcoatlus for the Helis is Better than its scene in the Movie in my opinion !!! Well DONE !
 
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I was just talking about this yesterday and I agree with you 100%. The only thing missing for the Marine Reptiles IMO is making them dangerous. Chaos already applies flying and land creatures, hope this is in the pipeline.
 
Functionally they got all the components to do this now. The marine reptiles have the AI and animations to attack their enclosure, so just recycle some sort of glass cracking effect and scared guest animations and it should work fine with the lowered viewing stands. At least they would be able to interact with your guests and cause your safety rating to drop in this fashion. If they go the extra mile, maybe they can animate the glass breaking and guests being swept into the lagoon where they are picked off which would be awesome.

The Submarine Tour we have all been asking for and a aquatic viewing dome similar to the one from Jurassic Park: The Game would create ample opportunities for guests to be at risk which would fully bring the Lagoons up to a level where you might want to consider being cautious about marine reptiles' needs.
 
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Functionally they got all the components to do this now. The marine reptiles have the AI and animations to attack their enclosure, so just recycle some sort of glass cracking effect and scared guest animations and it should work fine with the lowered viewing stands. At least they would be able to interact with your guests and cause your safety rating to drop in this fashion. If they go the extra mile, maybe they can animated the cracking breaking and guests being swept into the lagoon where they are picked off which would be awesome.

The Submarine Tour we have all been asking for and a aquatic viewing dome similar to the one from Jurassic Park: The Game would create ample opportunities for guests to be at risk which would fully bring the Lagoons up to a level where you might want to consider being cautious about their needs.
100% on the Piont !
The breaking glass effect is now ingame for the Helis ! .... You described very well the next step before The Full Caos animation . The Submarine Drone which are now full controllable, like suggested months ago, shows how cool a submarine tour could work in our Parks ;) !
To show the full potential of the lagoons there should come the Following Decorations and Attractions.
1. The Placeable kelbforrest ( HIGH,Middle and Low) like we have in the Mosasaurus animation at the start of the game ( There it is since day 1 !), and some really big rocks for our Marine reptiles to dive around ( like they do with the Column of the "sharkfeeder" or monorail, which CAN both allready be placed as deco in the lagoons!
2. Not only decorations for the walls of the lagoon, but the option to replace the Walls with sandbeach and rocky shores!
3. Naturall Waterfalls to place in enclosures and at the walls of the lagoons instead of the fountains !
4. Option to build lagoon on our shallow water of the normal enclosoures without wall/fence, so that boats could drive in poth kinds of water.
This would be important for one of the missing Attracktion....
5. Jurassic world The RIDE and Jurassic Park The RIDE ..... some boats like in the Studiotour but really driving on rivers ( made with our shallow water ) and the Lagoons !
6. Some Glasbottom boat like for Lagoon tours. ( Like the JW Trucks for the water)
7. Submarine for the Rangers like at the beginning of JW Dominion and something similar for Lagoon submarine Tour ( VIP ).
8. Underwater tunnels with domes would be nice ;) !
 
100% on the Piont !
The breaking glass effect is now ingame for the Helis ! .... You described very well the next step before The Full Caos animation . The Submarine Drone which are now full controllable, like suggested months ago, shows how cool a submarine tour could work in our Parks ;) !
To show the full potential of the lagoons there should come the Following Decorations and Attractions.
1. The Placeable kelbforrest ( HIGH,Middle and Low) like we have in the Mosasaurus animation at the start of the game ( There it is since day 1 !), and some really big rocks for our Marine reptiles to dive around ( like they do with the Column of the "sharkfeeder" or monorail, which CAN both allready be placed as deco in the lagoons!
2. Not only decorations for the walls of the lagoon, but the option to replace the Walls with sandbeach and rocky shores!
3. Naturall Waterfalls to place in enclosures and at the walls of the lagoons instead of the fountains !
4. Option to build lagoon on our shallow water of the normal enclosoures without wall/fence, so that boats could drive in poth kinds of water.
This would be important for one of the missing Attracktion....
5. Jurassic world The RIDE and Jurassic Park The RIDE ..... some boats like in the Studiotour but really driving on rivers ( made with our shallow water ) and the Lagoons !
6. Some Glasbottom boat like for Lagoon tours. ( Like the JW Trucks for the water)
7. Submarine for the Rangers like at the beginning of JW Dominion and something similar for Lagoon submarine Tour ( VIP ).
8. Underwater tunnels with domes would be nice ;) !

The Submarines can also be another reference to Fallen Kingdom by using the same design as the one used to retrieve the Indominus sample.
Honestly surprised we don't have long stocks of placeable kelp as decorations. As you said, its featured when opening the game and its odd there isn't any kelp for your marine reptiles to weave through. All a step forward, but still nowhere near what it ought to be at this point.
 
The Submarines can also be another reference to Fallen Kingdom by using the same design as the one used to retrieve the Indominus sample.
Honestly surprised we don't have long stocks of placeable kelp as decorations. As you said, its featured when opening the game and its odd there isn't any kelp for your marine reptiles to weave through. All a step forward, but still nowhere near what it ought to be at this point.
Yes, you are right, the Submarine from the Mosasaurus scene of FK would be perfekt for the Rangers. For the Tour I would like an similar design to this because the intereur could look very much like in our JW gyrospheres and it would perfektly match designwise to an JW Park. ; ) !
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I dived last night using the wonderfull JW Lagoon ROV in first person mode (Photo and Targetmode) with the PS VR Set ( PS4 PRO) in one of my new build lagoons in night mode with lights on and glowing Styxosaurs etc. IT IS soooo beautifull now. 3D sound makes it much more thrilling. Submarine Tour would be an must have in JW ! ( In reality you would use it only in lagoons with the smaller Marine reptiles for sure....lol !)

For the Kelp forrest; ... I wouldn´t care about collision opjects for it. Please Frontier, like the rocks in the Pterodomes have no colisionobject, you could do the same for the Kelp and Marine Reptiles, if it is the reason why you still have not given as deco to us.
 
Yes, you are right, the Submarine from the Mosasaurus scene of FK would be perfekt for the Rangers. For the Tour I would like an similar design to this because the intereur could look very much like in our JW gyrospheres and it would perfektly match designwise to an JW Park. ; ) !
View attachment 322902
I dived last night using the wonderfull JW Lagoon ROV in first person mode (Photo and Targetmode) with the PS VR Set ( PS4 PRO) in one of my new build lagoons in night mode with lights on and glowing Styxosaurs etc. IT IS soooo beautifull now. 3D sound makes it much more thrilling. Submarine Tour would be an must have in JW ! ( In reality you would use it only in lagoons with the smaller Marine reptiles for sure....lol !)

For the Kelp forrest; ... I wouldn´t care about collision opjects for it. Please Frontier, like the rocks in the Pterodomes have no colisionobject, you could do the same for the Kelp and Marine Reptiles, if it is the reason why you still have not given as deco to us.

If you are going to have a unique submarine for the JW era, you'll also need one for JP. The Rangers don't even go into the lagoon at present, they just use the drones, so I was thinking about how utilitarian the design of the film version was that is applicable to both eras.

Yep, for once, the lack of collision for the kelp wouldn't be a negative, but a positive.
 
Now with that cool manual controll options for the ROV there is allmost all ingame for Submarine Tours/ rangersubmarine ! .... The ROV drone has even a KI useable for Tours.
The Submarine of JW FK and a toursubmarine like the nemo above would just have to be new skins for our drone with intereur later on . The ROV makes a lot of fun to drive in the lagoons now and has really a ton of modes and funktions. The Aviary drone is allmost equal fun, but can not follow escaped Pterosaurs out of the Aviary, which is sad, because after a while you can fly it pretty effective to tranqe Pterosaurs.
 
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