It's time, FD. If you're going to impose a hard limit on materials and data capacity, and still keep showering me with neverending deluges of iron and carbon, it's time for you to get off your butt and give me a module to raise the materials and data ceiling.
It would take literally no effort to get this done. Balance the module weight, power drain and level-based effectiveness appropriately and put it in the game now.
Also allow me a moment to consider the hypocrisy of a hard data limit for materials data when you can literally carry petabites of exploration data. Exploration data is not some random other kind of data, it's all data, treat it all the same.
Alternatively, allow me to sell surplus materials rather than simply jettisoning them. Iron shouldn't fetch a mint, but it should be worth something since iron is literally what holds the world together. Think about it please.
It would take literally no effort to get this done. Balance the module weight, power drain and level-based effectiveness appropriately and put it in the game now.
Also allow me a moment to consider the hypocrisy of a hard data limit for materials data when you can literally carry petabites of exploration data. Exploration data is not some random other kind of data, it's all data, treat it all the same.
Alternatively, allow me to sell surplus materials rather than simply jettisoning them. Iron shouldn't fetch a mint, but it should be worth something since iron is literally what holds the world together. Think about it please.