Materials in Odyssey.

I'm in the game for a long time (2015) and at first it was very bad with materials in the game. There was no goods warehouse, the materials warehouse was one for all types of materials, engineers demanded goods, there were no changelings. We had a really hard time but time has come and a lot of things have been fixed.

But what happens in the Odyssey?
1. You can't get materials for Odyssey by doing missions in space.
(making sure that Horizons and not Odyssey are running is very easy)
2. You can only change the ACTIVITIES, goods and data can not be changed.
3. Why is still not done, when choosing a mission, the choice of award material?
Forced to sit on the station and wait for the change of the mission until it comes up with the right material.
4. I remember a few years ago there was a poll about what to do to change the state with the materials ?
I don't remember anything being changed since then.
 
I believe that some ship smuggling missions now offer a limited variety of Odyssey materials.

It appears that you do not want gather Odyssey materials by doing Odyssey missions. Why would you want Odyssey materials if you are not engaging in Odyssey* gameplay?

Chemicals, Circuits and Tech can be exchanged. Data and goods can mostly only be used or sold.

* Some of the Odyssey missions involve travelling by ship, landing, and using a SRV to gather stuff. Others involve dismounting and opening panels/boxes to gather loot. Then there are missions that take you to settlements on various tasks. Even a pick up delivery can allow you to access a data port and download data.

Steve
 
I believe that some ship smuggling missions now offer a limited variety of Odyssey materials.
It appears that you do not want gather Odyssey materials by doing Odyssey missions. Why would you want Odyssey materials if you are not engaging in Odyssey* gameplay?
And how could I make two level 5 suits and a lot of level 5 weapons ?
Chemicals, Circuits and Tech can be exchanged. Data and goods can mostly only be used or sold.
Why? Because in the regular Elite ALL the materials needed for modifications are changed. All !
* Some of the Odyssey missions involve travelling by ship, landing, and using a SRV to gather stuff. Others involve dismounting and opening panels/boxes to gather loot. Then there are missions that take you to settlements on various tasks. Even a pick up delivery can allow you to access a data port and download data.
Steve
I am writing this post for those who, like me, do not agree with the status quo.
Why do I have to spend hours searching for a costume sketch and then take another hour to complete the mission.
And if you manage to get a costume level 3, these sketches for one costume you need another 25!
 
Level 3 suits and weapons are available to buy, many with mods. Why do you need better than bought stuff if you are not engaging in Odyssey gameplay? If you engage in Odyssey gameplay, you can gather the materials required.

Just because you do not like some of the differences in the engineering between suit/weapons and ship engineering, why do things have to be changed and made much more easy? Being able to exchange all items for something more useful seems to be me to be pandering to the "I want it all, I want it now" attitude. To take this to the end of the road, why not just have all materials available for a price? Oh, that means effort to make money, so make stuff available for free. No.

Steve
 
Level 3 suits and weapons are available to buy, many with mods. Why do you need better than bought stuff if you are not engaging in Odyssey gameplay? If you engage in Odyssey gameplay, you can gather the materials required.

Just because you do not like some of the differences in the engineering between suit/weapons and ship engineering, why do things have to be changed and made much more easy? Being able to exchange all items for something more useful seems to be me to be pandering to the "I want it all, I want it now" attitude. To take this to the end of the road, why not just have all materials available for a price? Oh, that means effort to make money, so make stuff available for free. No.

Steve
There is a difference between wanting games to be more fun and wanting everything right away. The op absolutely isn't asking for anything to be free or easy and your last couple sentences are a bit slippery slope.

We can get g3 items but I don't think that's the solution to the things the op suggests either. It's just rng gaming.

Odyssey material gathering is better than Horizons, I think. But it could still be better. Generally speaking, the most common viable way to hunt assets is stealing (trading them across helps but you're still having to micro manage your storage due to the 3 bucket system and... You're still stealing). It just feels unfinished.

I think it could be better. I don't think it's a bad thing to suggest that.
 
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Even doing a collection the data ports give goodies:
1685986747437.png
 
Even doing a collection the data ports give goodies:
View attachment 357665
Remove job applications and make it so you can get these two items of data without needing to rely on RNG, rather needing to rely on some sort of logic-based approach or performing some actions on foot in a sequence that offers some form of challenging game play (without needing to repeat the process 10-15 times) and we're good. Even better, have the two engineers who need these actually send you on a bespoke, well designed and fun mission instead of "kill 10 rats" game play that 2003 wants back.
 
As stated lvl 3 modded kit can be picked up easily via premium kit, see caring is sharing thread.
Assets can be stocked up in bulk;
Electrical at POIs, Tech at Ext settlements, Chemical at Agri settlements. Just tailgate an NPC through the door if you can't clone an ID.
Legal data can be gathered wherever you like.
Goods aren't much harder, again just tailgate through doors and cut mag locks when no-one is looking.

Illegal data is best taken from powered down settlements or POIs or from the mission rewards, unless you can slip in and disable the alarms, though if the OP were able to do that we probably wouldn't be having this conversation.

G5ing suits/ weapons is going to take bulk manufacturing instructions so those should be top of the list for stuff to look out for.
Power regulators are the next item, mostly I get these as mission rewards.
Weapon schematics can be collected in bulk through larceny.
Suit schematics show up fairly frequently if you do restore missions.
 
RNG or fixed placement. That is the question. Some fixed placement of some data could be for the better (SDPs in CMD, MIs in production type buildings for example), but I do not know. And FDev would have to make the change.

Steve
 
Even better, have the two engineers who need these actually send you on a bespoke, well designed and fun mission instead of "kill 10 rats" game play that 2003 wants back.
I'd go one further because you might want the materials for unlocks too. I'd have an option to select a material I'm looking for, and when I talk to mission givers, I get an extra option to ask if they "might know where to get some". It would be the cue to a few wrinkles
  • You get sent to a settlement, and there is guaranteed data
  • You get sent to a settlement, but its a trap.
    • You could get bounty hunters on your tail on the way in
    • The settlement lets you land, then you become hostile the instant you are scanned,
  • You get sent to a settlement, but its powered down. Come back with a Power regulator. Enemy ships appear, fight your way through the dropped mercenaries before they blow up your ship.
  • You get a crashed ship POI, and there is a message for you to follow the trail of.
 
It took me roughly 3 months at 30 - 40 hours/week to outfit 2 commanders. Each has 4 suits (not counting the flight suit) and 3 weapons, all grade 5 and fully engineered. The first commander took almost 2 months. The second was much faster because I knew where and how to farm by then. The biggest issue with Odyssey mats is that about 50% of all mats are not tradable. 50% of those are also useless, except for a tiny amount of credits. Keeping track was the most difficult part of collecting because of this, until I discovered EDOMH. That one application made a huge difference in how I looked at things. It no longer felt like a hopeless grind. Instead, I had specific customizable goals to work towards, in a very organized manner.
 
The bartender of a carrier is an excellent source of needed materials, providing the owners are willing to sell. One problem, is if stuff is put up for sale, then a single CMDR could be selfish and clear out all the stock even if not needed.

Steve.
 
I'm in the game for a long time (2015) and at first it was very bad with materials in the game. There was no goods warehouse, the materials warehouse was one for all types of materials, engineers demanded goods, there were no changelings. We had a really hard time but time has come and a lot of things have been fixed.

But what happens in the Odyssey?
1. You can't get materials for Odyssey by doing missions in space.
(making sure that Horizons and not Odyssey are running is very easy)
2. You can only change the ACTIVITIES, goods and data can not be changed.
3. Why is still not done, when choosing a mission, the choice of award material?
Forced to sit on the station and wait for the change of the mission until it comes up with the right material.
4. I remember a few years ago there was a poll about what to do to change the state with the materials ?
I don't remember anything being changed since then.
There's a million threads on how to get materials, it takes time, if you had 3 G5 suits in a day you would moan there was naff all to do.
Seriously its not hard and a G3 off the shelf will do pretty much any on foot content.

O7
 
There's a million threads on how to get materials, it takes time, if you had 3 G5 suits in a day you would moan there was naff all to do.
Seriously its not hard and a G3 off the shelf will do pretty much any on foot content.

O7
I got my Maverick G5, and I understand that mining materials in the game is the game itself.

I'm used to having all of my ground and space modules at the top of the class.

But I don't understand the difference between mining materials in space and ground.
I would understand if the extraction of materials, storage, exchange, etc. would not appear horizons. But they did. I.e. in a few years and Odyssey will change it.

Why change not all?

Why sit on the station and wait for the right mission?

Has anyone done a balance of missions? Where for a kill that you do 10 minutes, get the same materials that you get for a secret hack, which you will do one hour.
 
Why sit on the station and wait for the right mission?
I cant understand with all due respect why you are doing this? I didn't and have all suits and weapons at G5 by just playing the game.
Take restore/reactivate missions for whatever the reward and just loot lockers, you will spend far less time than targeting specific items.
There are way more ways to get suit materials now especially with the huge rewards from Thargoid clean up operations.
Folks get hung up on 'MUST' have now, it took me months of ground work but i was in no rush, no pressure, just have fun.

O7
 
Until very recently all my suits were G3. I didn't feel the need for anything more.
The tough part was unlocking the engineers though mostly that was due to trying to unlock the wrong engineer.
If one starpirt doesn't offer a mission/reward you like grab an Apex look at the next port.
I can't fathom why you'd sit around waiting for the board to partially refresh when you can get an entirely new board at the next port.
 
I cant understand with all due respect why you are doing this? I didn't and have all suits and weapons at G5 by just playing the game.
Take restore/reactivate missions for whatever the reward and just loot lockers, you will spend far less time than targeting specific items.
There are way more ways to get suit materials now especially with the huge rewards from Thargoid clean up operations.
Folks get hung up on 'MUST' have now, it took me months of ground work but i was in no rush, no pressure, just have fun.

O7
I mean, you're actually given all the tools to complete any mission with G1 gear anyway. You have the energy link for quiet kills if you want to go that way and NPCs can also be picked off from afar with unsilenced weapons if you're careful too (just run for cover as soon as you've killed someone). Low CZs can be completed with G1 gear too.

I found completing my first few non-violent missions meant the upgrades were very much a want and not a need for me.

That said, I would prefer there being less 'junk' data around the place, but we are at the age of the game where there's plenty of guides now.
 
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