Max headroom head jerk

This graphic error has been persistent since the latest up date it was there in patch one seemed to go away in patch 2 and then returned with a vengeance in patch 3 when the station position was fixed to match hud. It is very annoying and ALWAYS happens when docking at a station or leaving a station I know this was brought up B4 buy Old Duck and the Max headroom analogy is a good descriptor. I hate to be cliche' but it really is an immersion breaker. And the truth is it makes me a bit frustrated that the development staff has ignored it as far as I can tell.
I waited patiently like many others for FD to fix the September patch and the fact that this graphic glitch is still persistent in Mid October without acknowledgement from FD is a bit troubling to me.
Perhaps it is "working as intended" and this is just the gravity of the station taking effect

I
 
Shameless plug for my own thread on the matter:

 
References only work IF there popular...
If the OP choice is not actualy High enough in the user base the reference will go over the user bases context of knowlege..

Max head room was a UK funded TV film that was flimed at 25FPS for the UK network but when broadcast in the USA the footage had to be shown at 30fps... Frame duplication is shown to make 30 fps, This cause frames to be static and not updated creating stutter...
This was compounded by the animation tech used in the film that created stutter on purpuse to hide a human with rubber make up on Acting as Computer simulation of a virtual host of a TV show.... Not only did the frame rate of filming add stutter the virtual presenter had a stutter to show that the computer AI would glitch as programs did very offen... A TV show was then made for A US TV network..

The film was even more a left field ref then red dwarf or blake seven TV shows as it was on channel 4...
 
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Yeah, you be showing your age with a Max Headroom reference, Mother is Dead Lord. MTV was young, Cindy was up and coming, Smurfs were the fare of kids. I was young and running boats on Nantucket, and Elite Dangerous wasn't far off.
But to the point, I've also noticed a bit of frame loss in and around stations.
 
So you came to this thread to brag about your ignorance? What the OP is talking about is a real thing and plenty of people have observed it.

Aaand there are these people who say they don't see it so it must be only your problem.
Sheesh.

I've been paying attention if I might see this problem but I'm on Xbox so it could well be a pc only bug.
I do notice an occasional hickup when entering or leaving a station though but nothing consistent.
 
I've been paying attention if I might see this problem but I'm on Xbox so it could well be a pc only bug.
I do notice an occasional hickup when entering or leaving a station though but nothing consistent.
Someday I'll actually get around to updating ED on PS4 to see if it happens there.
 
I have noticed some hitches when entering hyperspace very often and also when landing at stations occasionally.

Hasn't really bothered me and before now I just assumed it was Windows being Windows.
 
I definitely hope they will continue to bring out patches and not stop here, there are still so many things broken.
No updates for at least 4 weeks as that risks breaking the II event thats running... Thats the reason they pushed out updates as fast as they did as they needed to fix the systems needed for this II event they allready had planned... and they could not delay it as PFC whould be released then after it..
releasing PFC update before the II will completely change the Cargo CGs..
 
Hasn't really bothered me and before now I just assumed it was Windows being Windows.
No, I fixed all the "Windows being Windows" issues when I first bought this PC. I would bother me less, I think, had I not achieved a wonderful locked 60 fps with absolutely no hitching or stuttering or Max Headroom before the September update.

I hate updates... All they do is break things.
 
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