Maximum distance for ship re-location

Should have reloacation the distance limit?


  • Total voters
    180
  • Poll closed .
This idea was rised already in "huge thread" but was buried deep behind wall of "do not make instant" posts. This thread purpose (topic) is discuss your view on possible DISTANCE LIMIT for ship instant relocation. I please all to stay here away from discuss instant or not, for this you have thread with link few sentences above.

My personal suggestion is set a cap of 200 ly for ship relocation. It technically should be not hard to implement and in the same time it can solve many of already mentioned issues and possible exploits and also can assure that it will not affect long-range exploration.
 
There is already going to be a cost based on distance and size of ships. even at low cost per ly it will still cost a huge amount to say transfer a large combat rated ship to Jaques. And then the other thing is, why do you care? This will do nothing other then make a new feature useless and waste the devs time for even having created it. 200ly is not even worth the cost.

These are my opinions
 
Max distance: 1ly.
Take your instant transfer and begone, foul user! :p

In all seriousness, Ship transfer should -imo- be seen as a service by a company "SHIPPING SHIP SHIPPING SHIPS Co." and as such, would have no wish to travel outside of populated space. Therefore, I think limit it to the size of the bubble.
 
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Dont think this will solve anything. You fly 190ly, dock at station, transfer your ship, repeat. Thats it. Only another thing for people to complain to.

Maybe there could be some story behind, lets say company that provides those ship transfer, like they only do this within a bubble, lets say 1000ly limit. So theres no easy Cutters or Corvettes at Jaque Station.
 
I would just limit it to the bubble. No transfer to distant outposts like Jaques, please! This kills the feeling that it's a long way from home, and might even make people regret investing so much time getting there.
 
No, no limit on distance, it should be simply take the length of time it would take a player, and only be available if the selected ship can make actually the trip.
 
There is already going to be a cost based on distance and size of ships. even at low cost per ly it will still cost a huge amount to say transfer a large combat rated ship to Jaques. And then the other thing is, why do you care? This will do nothing other then make a new feature useless and waste the devs time for even having created it. 200ly is not even worth the cost.

These are my opinions
200 ly is my personal suggestion only. It aims mainly on bubble (or separate on other future settlement hubs) and with this distance you should be able easily transport your ships to one place and/or change ship quickly if you will need it. I see only this as great addition which have reasonable limits.
 
I'm going for no. If people have problems with how unrealistic instant transfer is, then an arbitrary distant limit is just as unrealistic.

The idea is someone is paid to deliver your ship for you. Unless that imaginary NPC isn't willing to travel long distances for any money... but in that case, you'd damn well find an imaginary NPC who will travel the distance.

From the data we got from screenshots though, it appears that the cost/distance ratio goes down for longer distances. I'd personally have it the other way, so sure, you can transport to Jacques, but you'd better be ready to pay an arm and a leg. NPCs have families as well, and its going to be no fun for them hitchiking their way back to the bubble after making the delivery. Not unless there is a passing Vogon ship heading in that direction.
 
No, no limit on distance, it should be simply take the length of time it would take a player, and only be available if the selected ship can make actually the trip.
ok, in such case try think about next situation: "griefer reach Jacques (or any other far point) in his super-long range unarmed ship and use delayed transport for bring him there in next 24 hours his super armed heavily modded warship with terrible jump range. Griefer go sleep and next day he have there ready his mighty warship without any hassle." ... I not want discuss this situation please, it is only given as reason why imo it can be reasonable think about maximum range for relocation.
 
On Lave Radio Sammarco stated that implementing distance limits would defeat the whole point of ship delivery.
I agree with that.

The only requirement should be the presence of a station with the right size landing pad to deliver it too.
 
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Deleted member 38366

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IMHO the distance limit might very well in place - but be a cost factor instead of some hard LY boundary.

Up to a point where requesting a Ship to be transported to Jaques might be technically possible - but simply barely feasible due to very high cost involved.
In a way, that's a Range limit right there, just not a "hard one". If one really needs an FdL or Corvette hauled 20000LY... Do it. But pay up. Big time. Really big time.
 
On Lave Radio Sammarco stated that implementing distance limits would defeat the whole point of ship delivery.
I agree with that.

The only requirement should be the presence of a station with the right size landing pad to deliver it too.
This first sentence is really a heavy-weight argument :) , but one can always hope in the compromise solution despite announced ideas. 2.2 will bring interesting times for sure :)
 

Deleted member 110222

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Yes to big costs, no to distance cap.

Methinks Jaques is the reason FD are implementing the feature at all.
 
Voted no. Cos players will then just jump to that said limited distance and drag the hip behind them along the way. The timed cool-down for the ship arrival is still needed tho.
 
I am personally against a maximum distance for ship deliveries. This would indeed - in contrast to time-consuming ship delivery - render the whole feature kind of pointless. After all, it's not the short distances, where your other ships are mere hops away, that are a pain and need addressing, but rather those where your other ship is at the other end of the bubble and it would be very inconvenient to make the whole trip twice - there and back again - just to pick up your ship.
 
What? Why the hell? Sweet lord, can we STOP with the meaningless restrictions? Jesus Christ, some real masochists in this community.
:D lol, I always thought that I'm not masochist :D :D :D

IMHO the distance limit might very well in place - but be a cost factor instead of some hard LY boundary.

Up to a point where requesting a Ship to be transported to Jaques might be technically possible - but simply barely feasible due to very high cost involved.
In a way, that's a Range limit right there, just not a "hard one". If one really needs an FdL or Corvette hauled 20000LY... Do it. But pay up. Big time. Really big time.
Exponential distance pay-wall .. this sounds interesting. However what with ppl having many bilions of dolars? I myself am very curious how will look payment curve.
 
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If there's no limit on the maximum distance, then there should be a very high cost associated with very long distances. If, for instance, travelling to Jacques takes 40 hours, cost should be equal to 40 hours of money grinding nonstop. 200 million at least, for a big ship.
 
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