Maybe I am just imagining this but ships seem more ram happy

When I don't have enough money for a rebuy.

It was happening that often that I sold a component to make sure I could afford not to lose the ship.

Bear in mind all this happened in solo.

I took off from inside a station, there was a hauler in the slot before me, and it slammed on the breaks, so I slowed down, then went to the left of him because there was so much room still there, suddenly I get rammed from behind by an anaconda that must have also taken out the hauler, it slammed me into the wall causing me to get in trouble with the station for blocking the exit.

Made it through in time without exploding, but still, could have done without that when it was impossible for me to buy my ship back.
 
Got rear ended by a 'Conda coming out of a station few days ago. I'm assuming it just hit me because it was so big it could not stop in time. No damage except to shields so no worries.
 
Oh yes, they changed something in the code that caused to add up the same damage of a single "bump" multiple times and cause way more damage than intended

You can find it somewhere in the patch notes of the latest patches

*Edit* here is the patch note I was talking about:

Update 1.1.02
- Collision damage tweak - Restore the check that prevented multiple lumps of damage from the same collision. Also make the damage split based on mass slightly more exaggerated
 
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I've noticed NPC's in combat are more than happy to RAM me now WAy more than they used too... They will blatantly try for it now if you get close enough.
 
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