Meaningless amenity options

The first thing that comes to mind when I look at food/drink/shopping amenities tweaking is, as vast as an ocean and deep as a puddle. Its easy enough to code in "Water Fountain" into the menu and make it change some guest happiness variable, but what if we went a step further and actually showed these physically in the game?

My shopping amenity sells T-shirts? Cool, I want to see guests walk out of the store with a dino themed shirt on.

My food amenity has a selfie spot? Cool, I want to see guests taking selfies.

The game would be better off without these meaningless options, if they arnt an actual thing we can see in real time.

But just my opinion.
 
I agree. We've been begging Frontier to add more attractions since the release of the FIRST game, but improving the already existing attractions and amenities is something I hadn't thought of.
 
Been playing this game since release and I learned early on that adding modules to amenities reduced the max number of people in the store. I've only in the past couple of weeks realised that some modules actually increase the max number. Boy I feel foolish.
 
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