Meanwhile in No Man's Sky...

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So how many free updates is that now for NMS? 🤔

In many ways NMS and ED are the same game, coming at space combat/trade/exploration from different angles. Neither is perfect; if the two ever met and had a love child it would be. Give NMS a realistic flight mod and something BGS-like and I’d be gone.
 
Saw that. One day im just going to have to just roll with the alternative theme. Probably not.

The update is impressive though. How they could compress 10 years of work from 100 developers into 2 months with only 25 continues to defy time and space.

ESO also rolled in a new chapter and you barely even noticed (apart from the usual balance issues i think).
 
Why Off Topic, I showed an example of how to develop, add content, make updates and fixes
Well, apart from the whole "complete radio silence for 6 months between intial release and Foundation Update, so no-one knew if HG had given up or not" thing. ;)
 
The only reason I quit NMS was because I didn't like the pastel coloured space (on PS4 you can't mod it) and there was no sence of distance in space either, all the planets were way to close to each other. There were a few other minor things that I didn't like too.

But the planet tech I thought was cool. I loved exploring caves. I loved the base building.

I could live with the cartoony look to it though.
I reckon if Frontier and Hello Games got together, they could make one awesome version of ED.

I had NMS when it first came out and quit before any of the new updates arrived. From what I am seeing now though, it does look pretty cool, despite the things I mentioned earlier.
 
Why Off Topic, I showed an example of how to develop, add content, make updates and fixes

It's a fantastic example of a product that has worked it's butt off to get where it is. The Hello Games team deserve every success. I played a little of it last night and wow, it's such an optimisation that really does put Odyssey's current performance to shame.

But it isn't really "Elite Dangerous Odyssey" discussion...
 
Give NMS a realistic flight mod and something BGS-like and I’d be gone.

Yep. At the very least if they every add vertical and horizontal thrusters to their ships, and I could find a way to map my HOTAS to it.

And dare I say, their multi-galaxy spanning universe might be too big for a BGS! Some way to influence star system status would be great, you can already do things like crash system economies by flooding their markets. Always a great money maker, hehe...
 
Anyone know what Hello Games share price is like. I know Frontier's has taken a big nose dive since Odyssey.
 
It's absolutely, utterly humiliating to think how far NMS has come, and how much it's improved, when it frankly should have died on impact... When you consider and compare that with how ED started with an incredibly strong backbone and robust, capable foundation... And it's done virtually nothing with any of it.

ED had every advantage. Timing, looks, excellent core fundamentals... And they've completely floundered it. It's like MSN all over again. It could have taken the world, but they played it safe and settled for mediocrity. On the path it's going ED will wither away into obscurity, it practically has already. The sad thing is if they just ----ing stopped and started polishing and building on the systems that they have and already exist, they could probably still do that and become the crowning jewel we all want... But I'm starting to think at this point that they just dont care.
 
These are similar games in some aspects but completely different in main ones.
ED is a massive multiplayer space game, giving priority to "realistic" simulation such as distance, physics, lights and so.
NMS is a ground exploration and crafting game with some simple space mechanics and a small multiplayer capability, giving its priority to simplicity and visual appearance (a way far from realism).

ED is not for every player, but for a (let's assume) pretty small group of people, but NMS tries to be fun for anyone.
Yes, ED will hold a significant percent of passionate peopel on it but NMS is the game that you could show and teach to play to anyone in minutes, and they wouldn't likely dislike.

NMS is incredibly optimized. It's amazing how fine it runs on every system I've played on, but let's assume, its lack of realistic graphics makes it a less consuming game (it's easier to hide wrinkles under colorful makeup).
I'm not defending the poor Odyssey optimization at all. I went down from 230 to 150FPS simply docked in the carrier and looking to the sun.

And the Hello Games team has been continuously pushing updates, content and improvements in the game, gitving it the love it deserves and making the players feel not only supported but also grateful with them.

Frontier has been pushing updates also (maybe not so impressive as the NMS ones) but I feel them disconnected of their community sometimes, and I would say that ED will not be the same game without it's community. It gives me that feeling when carriers arrived, and with Odyssey arrival also. I hope they reconnect with the people soon.
 
I wish people would stop labeling ED an MMO... there is nothing massive about the multiplayer aspect other than they all play in the same galaxy. Multiplayer in ED is a joke with all the instancing issues that just gets worse the more people actually get in the same instance... Nothing massive about that apart from the sighs and headaches from it...

I've met more people randomly in NMS that ED. And if it wasn't for the totally naff flight model I'd be playing it more than ED.
 
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