Messed up Mouse in Menus

Not sure if it is a bug or not, hence why I am posting here:
In the station menus, when I move my mouse quickly it jinks all over the place and doesn't go where I want it to go, as well as the select button being in the wrong place (IE if I want to choose outfitting sometimes my mouse has to be a lot higher than where it should be to select it)

In the galaxy map, I struggle bringing up the small overlay above a system to select it/plot a route to it etc. I need to click a few thousand times and move my mouse over it a bunch, which I didnt have to do previously


Anyone else experiencing these issues at all?
 
Yep, having the same issue in menus. Runs all over the place, had hard time setting up my Holo-me. And another cmdr in my faction reports the same thing. I'm using Logitech G300s if it helps.
 
Yup- noticed this when setting my Holo-Me me up last night. Fortunately, I could control the menus from my HOTAS (I use a combination of both) but that mouse cursor was more than a touch psychotic! :D
 
Yep, was having a similar issue in Station Services where I couldn't select anything along with mouse sensitivity way off the charts. For some reason though, when I moved the mouse to the bottom and back up, menu selection started to work again.
 
I would also like to point out that I have a miscreant mouse cursor of doom which is rather unruly. It's like someone maxed out mouse sensitivity in menus or something.
 
same problem. more percise findings

I am having the same problem with the mouse in the menu's mostly in the starport screen when you go over the holo me section. i found that if i move the mouse back up there and go over the livery button and then back down to the rest of the menu it becomes better and i can do what needs doing. it seems to me the only time i have the problem is if i go over the holo me area.
 
I had this problem also, and was able to resolve it by switching from panel-based cursor to OS cursor in the graphics settings.
 
You may reset the Mouse Sensitivity in game as it used to slide smaller notches. Now it is wider notches so it may be unsure which it uses.
For GalMap, in you must alter the horizontal plane as you are at default viewing a grid and a targeting circle sideways on - i.e. a flat line!
Once you move the plane vertically you will see the target circle. They should have made it a ball!
 
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