Engineers META-ALLOY HRP the masochistic game

My Dear Frontier Dev,

I should have been excited, but what I do feel is an immense deception (meaning I'm both disapointed and feel like this is almost dishonest).

So after struggling a bit to find a human tech broker (go to nearest => Broker on Inara : High-tech is guardian broker and industrial is human broker), I gathered the long list required for those meta-alloy (meaning a 1KLY round trip to maia for grabbing those so rare meta-alloy).
So after unlocking it I discovered that it does provide a huge and generous (here comes the sarcasm) incredible 3% of caustic resistance. MoreOver you are not able to engineer them (it's been annonced so no surprise).

So basically you deal can be summarized this way :

"Go grind for hours, as a reward you will obtain unengineerable module, therefore you will lose about 30% of hull reinforcement you can get, you'll also loose around 30% of resistances (in one domain or +10 in each knowing this is underestimated) to gain 3% of caustic resistance".

Knowing those MA-HRP are weaker than normal. So anyone that can make 4th grade math will quickly realize that this deal is pretty idiot, and I personnally feel it like an insult to our player intelligence.

It looks like I'd better go to Hutton Orbital as the answer is stored in the free anacondas...

Why so much hate in this world ???
 
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I do agree 3% seems way too little for a module with a such particular design. Everything else about the drama is just.. unnecessary. A different attitude would help :)
 
See, I was hoping that these would be a regenerative HRP; as such, a health nerf (relative to the fully-engineered HRPs) would've been absolutely fine, as would the resistance nerf and the tiny caustic buff. In fact, the hope that we'd see such a thing was just about the only thing I was looking forward to in this update :(

As it is, you've saved me a huge amount of effort there. Thank you.
 
My Dear Frontier Dev,

I should have been excited, but what I do feel is an immense deception (meaning I'm both disapointed and feel like this is almost dishonest).

So after struggling a bit to find a human tech broker (go to nearest => Broker on Inara : High-tech is guardian broker and industrial is human broker), I gathered the long list required for those meta-alloy (meaning a 1KLY round trip to maia for grabbing those so rare meta-alloy).
So after unlocking it I discovered that it does provide a huge and generous (here comes the sarcasm) incredible 3% of caustic resistance. MoreOver you are not able to engineer them (it's been annonced so no surprise).

So basically you deal can be summarized this way :

"Go grind for hours, as a reward you will obtain unengineerable module, therefore you will lose about 30% of hull reinforcement you can get, you'll also loose around 30% of resistances (in one domain or +10 in each knowing this is underestimated) to gain 3% of caustic resistance".

Knowing those MA-HRP are weaker than normal. So anyone that can make 4th grade math will quickly realize that this deal is pretty idiot, and I personnally feel it like an insult to our player intelligence.

It looks like I'd better go to Hutton Orbital as the answer is stored in the free anacondas...

Why so much hate in this world ???

3% of caustic resist. I might be wrong, but don't the other resistances on HRPs max out at 2.5%, Without engineering? 3% caustic resist on a 5k hp ship is another 150 effective health (against thargoids). The same as having another 2E HRP. Does the meta alloy give an armor boost and caustic resist? Cause if its a size 2 that giving an effective 300 hp increase against thargoids... doesn't sound half bad.
 
3% of caustic resist. I might be wrong, but don't the other resistances on HRPs max out at 2.5%, Without engineering? 3% caustic resist on a 5k hp ship is another 150 effective health (against thargoids). The same as having another 2E HRP. Does the meta alloy give an armor boost and caustic resist? Cause if its a size 2 that giving an effective 300 hp increase against thargoids... doesn't sound half bad.

Exactly. It's a specialised anti-Thargoid module that isn't as good at fighting non-Thargoid enemies. Which is exactly what it's supposed to be?
 
Exactly. It's a specialised anti-Thargoid module that isn't as good at fighting non-Thargoid enemies. Which is exactly what it's supposed to be?

EDIT - i misread his comment

We really need a screen shot of the MA-HRP so we can know everything it does. Its size, extra armor, etc.
 
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There you are :
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For comparaison :
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Knowing you can't engineer them at the moment, they may be of some use in the future... or not
 
So, how much is the damage of the caustic effect? doing simple bathroom time maths, if caustic damage is 3% the meta-alloy HRP just neglects the caustic effect entirely.
 
So, how much is the damage of the caustic effect? doing simple bathroom time maths, if caustic damage is 3% the meta-alloy HRP just neglects the caustic effect entirely.

"Et la marmotte elle met le chocolat dans le papier d'alu :D" (untranslatable joke, meaning you can always have a dream :p).

I do assume that resistance is (like thermal kinetic or explosive) a filter where you apply a 3% reduction to the bunch damage you received.

Main issue is that your MA-HRP is stock and remains stock, but you have to withdraw heavily engineered HRP to make room for those.

So you can compare 291 to 330 (it's a 10% malus for MA-HRP) so you gain 3% on a resistance paying it by 6% resistance drop (3x2%) + 10% loss on hull. And this is in a world where Selene Jean does not exist.
Any decent 4D HRP is either 30% resistance (according to blueprint) or +45% Hull bonus and +12% Resistance (those are average grandFathered module).

So in fact the real deal is +3%/-10% vs +12%/+45%

So on a dedicated Anaconda AX (7.5K hull) the loss is clearly way to huge to even consider it IMO, and I'll be glad to be proven wrong.
Should it be engineerable (in the future ? let's hope) as the Guardian PP is, the deal would be balanced, but at the moment it looks simply not to me.
 
So, how much is the damage of the caustic effect? doing simple bathroom time maths, if caustic damage is 3% the meta-alloy HRP just neglects the caustic effect entirely.

Man, you need to go to bathroom more times, maybe get some math classes in there?

Tharg weapons do caustic type damage. (Like thermal, kinetic)

3% reduction means 3% less damage: simple like that.
 
Man, you need to go to bathroom more times, maybe get some math classes in there?

Tharg weapons do caustic type damage. (Like thermal, kinetic)

3% reduction means 3% less damage: simple like that.

Yeah, good, based on your assumption, that could be as wrong as mine. So, how is the caustic damage being computed according to your bathroom? please, be the first to give an answer. I admit I have no idea, do you?
 
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