"Metal gear solid" (SVR binoculars or improved vision)

(I am French, translator)

Hello,

possibility to leave the binoculars from the SVR .. either directly integrated into the passenger compartment (after all we are in the 3000's century), in the helmet, or portable.

to mark things we see in the distance in order to get close to them or find them easily.. all that is selectable, so within reach.

with course all the attraction .. "Metal gear solid" .. ie infrared (to see in the night), zoom level, heat detector (facilitates the discovery of geological thing and other humans) and xenomorph detector.

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besides talking about it, I think about it, why when it comes closer to a planet know night.. why does the planet clear up ?

even when I'm supposed to see nothing at 3 meters I see it as a day of bad weather.. it's a pity I think it would be more realistic and more immersive to have black nights.

by the way when we see the images of NASA when it is night it is dark night .. there dangerous elite would really become a survival horror :p

and to push the idea even further .. the missions of nights one added value on that of day.. to the extent that it is possible to make the game understand that it is still night or day, twilight or dawn.

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I specify: I do not suggest replacing the vehicle radar, the latter has its own use .. the perception of things beyond the field of vision, behind a hill or mountain or at the bottom of a crater..

while improved vision improves perception in the visible field with gadgets.. if you are afraid that it makes the radar useless, simply make the range even bigger ... and limit the zoom of the binoculars.. the binoculars do not allow to see through the obsacles.
 
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