Middle ground between base building and ship interiors ;]

Ok, my idea for that is to take example from No Man's Sky ;]. Here it goes ....
Give fleet carrier another elevator option which take us to our "Custom Quarters ;]" Where we have very big flat or suare space in which you can kinda carve in with "corridor x" "room y" "door z" and so on. Like Lego Puzzles, which kinda are designed to match to every other asset you are using. Above that you can put assets which are kinda allready in game, like containers, barrels, tables....... and so on. All small things witch are placed all around odyssey bases/onfoot star ports.
Now several functional ideas for that ;], here it goes.....
- For most of the organic plants which we are able to scan and sell data. Let us put those to some kinda glass containers like those in agricultural settlements and place them to our "custom quarters" for collection and making trophies from deep space exporing and staff ;].
-Same with alien staff, let us scan "onfoot" all bunch of alien small things which we will be able to put to our ship as well. Also Smaller staff from allready existing assets from game so they can "fit"
-Let us have some kinda stands for suits/guns/skins from shop for the lolz because why not ;]
-Let us make some kinda of custom shooting gallery/labirynts where we are able to put and shoot to drones or something
-Put some consoles where we can play "galaga" or oryginal "Elite 1984" for example xP
Ofc all things mentioned above will need a lot of mats needed to craft those. I would prefere to mix all mats from odyssey and horisons, so this would give us more reasons to farm those instead only for upgrading ships/suits.

Any more thoughts?
Let your imagination flow and share ;]
 
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