And the frame rate hasn't improved, and GPU graphs show very high utilization, which means they STILL haven't done optimization yet. Forest for the trees my guy, Forest for the trees.Dated 31st March. For Alpha...
That has more to do with your hardware, in that your system is so robust, it can power past the lack of optimizations. So kudos to you, not Fdev.My PC is working great. 60fps 1080p everywhere, in stations, on planets etc. Everything in Ultra and using an Nvidia 2070.
Nope. Not sure what that has to do with anything.You're not playing in VR?
Yeah Elite loves Nvidias--hates AMDs.My PC is working great. 60fps 1080p everywhere, in stations, on planets etc. Everything in Ultra and using an Nvidia 2070.
I am having no problems with an Asus Rog Strix 1080Ti OC Edition Card so farYeah Elite loves Nvidias--hates AMDs.
I'm about to swap my 6900 XT out for my wife's (my old) 2080TI, just to play Elite normally. Nobody seems to have problems with the 2060s and 2070s.
Deductive reasoning based on the fact frame rates and gpu utilization stats aren't changed when compared to Alpha. If optimization was done, even a little bit you would expect to have better frame rates and lower utilization numbers because the game would be using the GPUs more efficiently. This is why every patch people are asking "Are the frame rates better" because at some point Fdev will do the optimization pass and BOOM, the stats will just be better.I’m seeing this stated as fact applicable to the released version of Odyssey over and over, but not any solid evidence for this. Not saying it’s not true, but it looks like an assumption or unproven theory is being reported as fact.
I’m aware of the video reference in this thread, but that was in reference to the alpha. Is there actually any evidence relating to the released build?
Your forum name has -VR- in it, hence I was wondering when you referred to 1080p whether you weren't playing VR for a reason. But I guess the VR in your forum name is just a random couple of letters, so never mind...Nope. Not sure what that has to do with anything.
Yep, lost around 30% performance in vr compared to Horizon using a Ryzen 5800x and a rtx3080. That and the fact that looking at the ship UI and at planet terrains hurts my eyes since there are some ui/terrain elements that are not correctly rendered in 3D and in both eyes. Definetely ready for release!Your forum name has -VR- in it, hence I was wondering when you referred to 1080p whether you weren't playing VR for a reason. But I guess the VR in your forum name is just a random couple of letters, so never mind...
Performance in VR is crap.![]()
I'm running a pretty old laptop with very low settings. Occasionally there are massive holes in the parking bay, which I can walk over while looking down at a lower level of the station - there are cables, doors and basic decor visible. I thought this was a little strange, that's something that should be hidden would have detail - much less than the bits that were supposed to be there, but way more than would be necessary if the floor had actually rendered.I’m aware of the video reference in this thread, but that was in reference to the alpha. Is there actually any evidence relating to the released build?
Do you believe everything you read?Did someone somewhere say that there was no AMD config file?
Yeah, haven't been playing in VR lately. And I won't play in VR until the legs part is properly supported in VR too.Your forum name has -VR- in it, hence I was wondering when you referred to 1080p whether you weren't playing VR for a reason. But I guess the VR in your forum name is just a random couple of letters, so never mind...
Performance in VR is crap.![]()