Meta Discussion Ships Min/maxers: Stuck at 90.53 jump range

I don't think Coriolis has the pre-engineered modules - try replacing the FSD stats with those for the pre-engineered SCO that's available at human tech brokers (the stats must be on the forums somewhere...). I think the pre-engineered SCO FSD + experimental squeezes out a few more LY compared to a fully engineered normal one.
 
ah, thanks a lot
Just returned last month, didn't catch up with all the new stuff yet.

It's incredible that with that preengineered stuff I can even screw together a viable exploration vehicle with over 90 (360-380 neutron supercharged) ly range
 
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Hello,

and by the way, you can harden your armor quite a bit by engineering your Lightweight hull to 'Heavy Duty/Deep Plating'. If you increase a mass of Zero with 30%, it is still a Mass of Zero.
And while on Tour, you can easily switch off the Power Distributor
 
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With the newer pre-eng FSD SCO I made my JumpConda jump 94.14 y.

Screenshot_20250320-080407.png
 
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