Was just wondering (and forgive me if I'm repeating a previously made suggestion but I have tried to search the forum first) but would it make game-play interesting to be able to jettison cargo as a way of potentially escaping pirates but with a twist that, with the appropriate tech/munition purchased, you can booby trap your decoy.
So, a canister jettisoned would have a time-to-live before it's contents were lost so pirates are encouraged to collect the canister rather than pursue your ship. There would also be no way of detecting the canister was a booby trap, unless of course you have a scale of tech for booby trapping the canister and if the pirates sensor level > your booby trap level, they could then detect the booby trap.
Sorry, that's a bit of a ramble but I'm supposed to be working
So, a canister jettisoned would have a time-to-live before it's contents were lost so pirates are encouraged to collect the canister rather than pursue your ship. There would also be no way of detecting the canister was a booby trap, unless of course you have a scale of tech for booby trapping the canister and if the pirates sensor level > your booby trap level, they could then detect the booby trap.
Sorry, that's a bit of a ramble but I'm supposed to be working