Mines and noisemakers

  • Anti-Personnel mines. Because there have been times that I've been moving away from personnel, and I would rather they didn't follow me. Obviously as illegal as e-breaches. This is obviously hostile.
  • Noisemakers. Set up a device on a timer to make a racket, when you would rather that un-alerted personnel move to a location, without becoming hostile to you. Not ILLEGAL, but if you get scanned they get suspicious? This is for covert stuff.
  • Explosives. When you would rather a turret stop being a turret, or POSSIBLY in combat zones? Not 100% sure on this one, but it would be a simpler and quicker way to shut down anti-ship defenses, if there's not too many, and you don't mind the alarm that would definitely be raised. Hostile and super noisy, also functions as a noise-maker, I guess?
 
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