Mining for materials - how good is it?

So, after reading up that Vanadium can be mined in icy rings, i spent quite a some time mining materials out of asteroids. Here's what i found.

Prospector drones don't even show what materials are there in asteroid, it seems to be completely random - they just appear when you mine for normal mining chunks, and then collector drones collect mats alone if you have no refinery (which is nice). However, materials composition is the same for any type of asteroid, you get loads of sulphur and iron from ice asteroids, for example.

Please tell me i'm wrong. There must be some kind of system i'm just not seeing.

Bonus: sexy anaconda mining stuff.

[video=youtube;CX9FD8mXfFk]https://www.youtube.com/watch?v=CX9FD8mXfFk[/video]
 
You're not wrong. Mining for mats is a bad option, unless you want to fill up with commons. Vanadium is a 2, so not rare at all. In all the hours of mining I put in in beta I only got one Molybdenum (4). If I put the same amount of time hunting on a planet I'd have got better results.
 
I think you should consider them a convenient by product rather than a main method of collection.
There are of course the other things like low temperature diamond
 
You also need to find asteroid with contents that aren't marked as Low. I got a medium one and it had a lot of stuff in it. Although caveat: that was in beta, since getting my Vive I've been spending most of my time getting Raycasting to the user interface working in Unity. When I have gone to a planetary ring I've mainly just been staring at them and flying through gaps, 3D kinda changes how I play!
 
Back
Top Bottom