Mining for Merits

Tested by myself.

Around 1 merit per 5320 Cr of mined materials sold - in Reinforcement systems

Rules.
1. Materials must be sold in the same system they were mined . . . eg. Mine the reinforced system and sell at the local station.
2. It seems that the mined materials sold, must also be in demand at the station.

Mined some Oxygen, not in demand (not bought) at the station = No Merits
Mined some Tritium, required (in demand) at the station = +++ Merits.

Good Luck CMDRs
 
Tested by myself.

Around 1 merit per 5320 Cr of mined materials sold - in Reinforcement systems

Rules.
1. Materials must be sold in the same system they were mined . . . eg. Mine the reinforced system and sell at the local station.
2. It seems that the mined materials sold, must also be in demand at the station.

Mined some Oxygen, not in demand (not bought) at the station = No Merits
Mined some Tritium, required (in demand) at the station = +++ Merits.

Good Luck CMDRs
So what's that? about 9 merits a ton or am i working this wrong?

O7
 
So what's that? about 9 merits a ton or am i working this wrong?

O7
Well, I sold a few things . . . .
Ice Diamonds,
Tritium,
something else,
and Grerefagetinium (Whatever)
I got profits of around 1 million, 2 million, and 3 million - I didn't write down the specifics.

I divided the profit (first 4 significant figues - cause I'm lazy) by the merits gained - each time I got a result of 5320 Cr + or - 10 Cr.
 
So, say I went to mine Platinum/Osmium and sold for (very) low price of say, 53,200/T in same system and 'in demand' (as opposed to >210,000/T in a 'Real' In Demand system elsewhere) I would get 10 merits/T.
This reflects my real mining experience, where you mine in one system and have to travel to a real profitable in demand system to sell at a good profit (usually build up stocks in FC and go there with loads.

In my mining Anaconda with 256T Cargo, that's 2,560Merits per hour to hour and half (I take my time mining).
Also, Profit would be only 13M as opposed to 56M.

Is this any good anyone? - I have not done PP1 let alone PP2.
 
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Well, I sold a few things . . . .
Ice Diamonds,
Tritium,
something else,
and Grerefagetinium (Whatever)
I got profits of around 1 million, 2 million, and 3 million - I didn't write down the specifics.

I divided the profit (first 4 significant figues - cause I'm lazy) by the merits gained - each time I got a result of 5320 Cr + or - 10 Cr.
Much appreciated, thanks for the info, i may give it a shot tonight as i do enjoy mining.

O7
 
That seems a bit harsh.

If I'm running a factory, and I need raw materials, why would I care where it came from?
Surely all that should matter is where it's sold?
Maybe they run a locally sourced goods scheme like some of the supermarkets we have today ;)

O7
 
So, say I went to mine Platinum/Osmium and sold for (very) low price of say, 53,200/T in same system and 'in demand' (as opposed to >210,000/T in a 'Real' In Demand system elsewhere) I would get 10 merits/T.
This reflects my real mining experience, where you mine in one system and have to travel to a real profitable in demand system to sell at a good profit (usually build up stocks in FC and go there with loads.

In my mining Anaconda with 256T Cargo, that's 2,560Merits per hour to hour and half (I take my time mining).
Also, Profit would be only 13M as opposed to 56M.

Is this any good anyone? - I have not done PP1 let alone PP2.
Its not bad but considering Rares were earning about 38 each its a lot less, but then im not one of those rushing to the top.

O7
 
Could people please make it a habit to mention which power they work for when they throw out "I made X number of merits for Y amount of transaction"? Otherwise it's more or less a useless information (apart from that bit that you have to sell in the same system, that's good info (y)).

Thanks.

I've also heard (careful: Gossip) that you should avoid making stops on carriers or at stations between mining and selling because it can mess with the transaction. Don't know how much truth is to that.
 
Having to sell in the same system you mined seems a bit weird. Would make more sense if you could sell materials you mined from any system connected to the target in Strategic View...
 
I think this in-system limitation also applies to bounties and escape pods. While it makes sense they would only want to give you merits for "defending" their territory and rescuing their people, I merely went 5 ly over (for a mission) to another system (origin was a reinforce, destination was a stronghold) and nothing gained/acquired in the target system counted.

This new system has a lot weird, and ridiculous, red tape... while allowing commanders to stockpile rares on a carrier and deliver them en masse! (Yes, I'm still mad about this)
 
I think this in-system limitation also applies to bounties and escape pods
I've been trading escape pods happily between systems - via the power contact - it isn't limited to 'same system'. In fact mainly I use them to undermine opponents and boost my own power. (for Winters anyway)

Edit: As Ian pointed out correctly, you only get Merits in the undermining system, not the one you hand then pods in - updating so no-one think the same as I did :)
 
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I've been trading escape pods happily between systems - via the power contact - it isn't limited to 'same system'. In fact mainly I use them to undermine opponents and boost my own power. (for Winters anyway)
Yeah, I've been selling Escape Pods in neighboring systems as well. I haven't had an issue with the contact being picky about where they came from. Granted, I'm just talking like, next-system-over kind of situation and I haven't tried using pods sourced from far-off or weird places.
 
I've been trading escape pods happily between systems - via the power contact - it isn't limited to 'same system'. In fact mainly I use them to undermine opponents and boost my own power. (for Winters anyway)
Yeah I've been collecting from various systems and doesn't seem to make a difference (Utopia).

O7
 
I think this in-system limitation also applies to bounties and escape pods. While it makes sense they would only want to give you merits for "defending" their territory and rescuing their people, I merely went 5 ly over (for a mission) to another system (origin was a reinforce, destination was a stronghold) and nothing gained/acquired in the target system counted.

This new system has a lot weird, and ridiculous, red tape... while allowing commanders to stockpile rares on a carrier and deliver them en masse! (Yes, I'm still mad about this)
You don't earn merits when turning in bounties if I am not mistaken. You get the merits on the kill.
 
I think this in-system limitation also applies to bounties
Oh, and as far as bounties go, you get the Merits reward for a bounty as soon as the ship blows up. You don't get more merits for turning in the vouchers.

And I don't know if it's universal, but at least some of the items which are range-limited seem to be marked with their source system so it should make it easier to figure out where you can sell the items:
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Yes, I've seen the merits pop up occasionally as I kill ships. I could swear I also saw, again occasionally, merits pop up when I turned in a lot of bounty vouchers. That could be a hallucination on my part.

The escape pods turn-in I was watching like a hawk. I didn't see the reward pop-up for the out of system pods. Perhaps ones from Stronghold systems are the problem.

Finally, yes I'm aware the looted data from settlements marks where it comes from. I still have to go back and get ONE (out of 12) from the target system I was given this week. I'll be sure to install more malware while I'm there. :)

Honestly... I'm starting to wonder if the game is just forgetting to give you merits at times, or just the notifications. Can't be sure. Only thing I can say for certain is that during the first week, the game refused to let me rank up until I completed all the initial assignments... then I suddenly shot up to rank 3 or 4. That was weird.
 
Latest results after just over an hour of mining. . . . not bad return on time!!!

Tritium - 80 tonnes - 4,544,480 Cr, got 854 merits, so 1 merit for every 5321 Cr
Alexandrite - 10 tonnes - 2,941,170 Cr, got 552 merits, so 1 merit for every 5328 Cr.

BTW I am no mining guru, this is in a Python Mk1 with only 160 cargo space, I'm sure bigger better miners/ships could beat this!!
 
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In my mining Anaconda with 256T Cargo, that's 2,560Merits per hour to hour and half (I take my time mining).
That's a pretty good rate for anything which isn't rares. I get about 3k/hour from salvage+combat+opportunism (some of which is power-aligned, some not) after several rounds of practice and build tuning, so I'd consider anything in the 2k+/hour range to be decent.

I've been trading escape pods happily between systems - via the power contact - it isn't limited to 'same system'. In fact mainly I use them to undermine opponents and boost my own power. (for Winters anyway)
So far as I can tell for pods and salvage:
- you have to hand them in at an aligned system (any sort) to get anything at all for them
- the merits take effect in the source system regardless of hand-in location
 
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