Mining

I made my T7 for mining i got 1.5 million with full cargo of mix resources in metallic rings. Rings with metallic you will almost always find all the rare metals in there, and you dont even need to be at a RES point you can go anywhere on the ring and get good resources.. High RES sites are pointless for risk vs rewards i think

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well being mining was just thrown in after beta with no real thought on it at least its starting to shape up.
What? Mining with collector drones was one of the major part of the update after the Power players
 
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I used to think the same thing, but because I saw lots of posts mentioning it... I actually took time to look at the system map. Select a planet with minable rings. On the left scroll down so you can see what type of rings. Just about that, literally just above it it says Depleted, Low, Common etc.

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DOH!!!! all this time and I didn't know that...ack! thanks for that :)

and my apologies to earlier poster, I was wrong, sorry! :)
 
making drones indestructible and With no time limit would fix some problems.
At the moment they seem to like to ram my ship and break.
 
making drones indestructible and With no time limit would fix some problems.
At the moment they seem to like to ram my ship and break.

When you see the limpets heading back with ore, throttle back and keep stationary until they head away again. Only takes 2-3 secs and then they never collide and blow themselves up.
 
No fix to refinery UI basically is one of the biggest disappointments of this patch

The refinery is fine, now with limpets doing most of the work, handling the refinery is the only task I have during mining. Automate that and there would be NOTHING to do.. Head to an asteroid field, spit out limpets, let turrets take on pirates.. You just sit and twiddle your thumbs.

Besides, I quite enjoy "juggling" ore with the refinery and getting the best I can. :)
 
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The refinery is fine, now with limpets doing most of the work, handling the refinery is the only task I have during mining. Automate that and there would be NOTHING to do.. Head to an asteroid field, spit out limpets, let turrets take on pirates.. You just sit and twiddle your thumbs.

Besides, I quite enjoy "juggling" ore with the refinery and getting the best I can. :)

Sounds like Eve...
 
The refinery is fine, now with limpets doing most of the work, handling the refinery is the only task I have during mining. Automate that and there would be NOTHING to do.. Head to an asteroid field, spit out limpets, let turrets take on pirates.. You just sit and twiddle your thumbs.

Besides, I quite enjoy "juggling" ore with the refinery and getting the best I can. :)
So you're satisfied that the only task left in mining is the most mundane and repetitive one?

How many fragments did you actually mine so far?
 
So you're satisfied that the only task left in mining is the most mundane and repetitive one?

How many fragments did you actually mine so far?

All tasks are repetitive..

How many fragments? Well I don't count them and I've only been able to play for 2-2.5 hrs today but I'd guess I mined around 80-100 or thereabouts.
 
I've tried mining a few times, normally in beta, and it's just not for me.

As already said it simply isn't rewarding enough, particularly in terms of credits per hour. EDIT: I'm not a huge credit-hound, but mining is so unrewarding (for me) that it makes me feel like I'm paying the game to do it.

To get me back, Fdev would need to increase the number of chunks per asteroid, and up their yield both in absolute (amount extracted) and relative (increase %age of valuable finds) terms.

Oh, and make the collector drone a non-expriing component of the controller module - having them as expendable hold items just blows my mind (and not in a good way).

[/rant]

If you 'dig the mining gig', then that's great, and I can kind of see a zen element to it, but for me, it's just bore-ing.
 
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If you 'dig the mining gig', then that's great, and I can kind of see a zen element to it, but for me, it's just bore-ing.

I feel the same way about trading, I really don't care how many millions per hour it can make, it bores me senseless and I can't take more than 2-3 jumps.

I figured the key is this:- I don't trade ..ever.. I just stick to what I do enjoy and that's mining. Hopefully there is one profession you too enjoy and I can only suggest you don't mine and do that instead. :)
 
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So here's my view.

I can take trade Beryllium/Resonating separators between to stations, and make 4 million credits per hour in my Anaconda (432 hold).

This implies to me that mining, and the desire for the mined product, is SO FREAKING LUCRATIVE that a person just delivering the stuff needed to the miners, can make nearly a 25% profit delivering supplies, for all intents and purposes.

Yet, I rigged my Anaconda for mining, went to a Pristine Metallic ring, and started... and found that in four hours, even with collector drones, even prospector drones, even with finding asteroids with 40-60% palladium and platinum, I was making roughly 250,000 credits of bars per hour.

Literally, my turrets were making me more money as I was mining, attacking the constant flood of pirates that kept on thinking I was easy pickings... even though they were in Cobras and Eagles.

While this amount of cash is better than I remember in 1.0, it's still too far behind. The fact that I was nearly tripling what I was earning by accidental bounty hunting speaks volumes for how messed up the player economy is.

I'll be frank, I uninstalled, because at this point, I'm not sure what else I have to accomplish in the game. I feel like the only thing left to do is just fully combat-fit my Anaconda, which means I'm either going to Trade/Bounty hunt as I see fit, and really I think I could just skip it, and say I did. I'll probably wait until there is some sort of First Person walkaround/land on planets/stations before I decide to come back. I just don't see the point in playing anymore, and the current iteration of Powerplay is not appealing to me whatsoever.
 
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So here's my view.

I can take trade Beryllium/Resonating separators between to stations, and make 4 million credits per hour in my Anaconda (432 hold).

This implies to me that mining, and the desire for the mined product, is SO FREAKING LUCRATIVE that a person just delivering the stuff needed to the miners, can make nearly a 25% profit delivering supplies, for all intents and purposes.

Yet, I rigged my Anaconda for mining, went to a Pristine Metallic ring, and started... and found that in four hours, even with collector drones, even prospector drones, even with finding asteroids with 40-60% palladium and platinum, I was making roughly 250,000 credits of bars per hour.

Literally, my turrets were making me more money as I was mining, attacking the constant flood of pirates that kept on thinking I was easy pickings... even though they were in Cobras and Eagles.

While this amount of cash is better than I remember in 1.0, it's still too far behind. The fact that I was nearly tripling what I was earning by accidental bounty hunting speaks volumes for how messed up the player economy is.

I'll be frank, I uninstalled, because at this point, I'm not sure what else I have to accomplish in the game. I feel like the only thing left to do is just fully combat-fit my Anaconda, which means I'm either going to Trade/Bounty hunt as I see fit, and really I think I could just skip it, and say I did. I'll probably wait until there is some sort of First Person walkaround/land on planets/stations before I decide to come back. I just don't see the point in playing anymore, and the current iteration of Powerplay is not appealing to me whatsoever.

I am not having a go at you but I cant see how you are making so little. I consistently make 600 - 900k per hour in my Asp since the drones have come out. In high intensity I add another 400k of bounties.,It would be much higher if the two deployed collectors work separately instead of getting in sync and one just following the other. I have 64 tons of cargo space, I load up with 60 tons of drones, fire of prospectors to find a good yield of High value ore. While mining it and the collector(s) are doing the their thing, I am managing the refinery and firing prospectors at other distant rocks to find the next premium target. If I am moving towards a close rock I fire the prospector to one further away nearby to sample that as well.
Busy Bust Busy. Yes its mundane but that's what I want (mixed with so pirates attacking me, time flies). I just wish I had more cargo space for more prospectors.
Things I wish they would change is that if the refinery has a free slot just put the ore in it. I can void it if I don't want it. Also I would like the limpets I have places to stay on the rocks for a while rather than expiring on launching the next one, so I can retarget them to see if I have mined it or it was previously tagged.
I certainly don't want to automate everything otherwise it would be too boring .
 
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I am not having a go at you but I cant see how you are making so little. I consistently make 600 - 900k per hour in my Asp since the drones have come out. In high intensity I add another 400k of bounties.,It would be much higher if the two deployed collectors work separately instead of getting in sync and one just following the other. I have 64 tons of cargo space, I load up with 60 tons of drones, fire of prospectors to find a good yield of High value ore. While mining it and the collector(s) are doing the their thing, I am managing the refinery and firing prospectors at other distant rocks to find the next premium target. If I am moving towards a close rock I fire the prospector to one further away nearby to sample that as well.
Busy Bust Busy. Yes its mundane but that's what I want (mixed with so pirates attacking me, time flies). I just wish I had more cargo space for more prospectors.
Things I wish they would change is that if the refinery has a free slot just put the ore in it. I can void it if I don't want it. Also I would like the limpets I have places to stay on the rocks for a while rather than expiring on launching the next one, so I can retarget them to see if I have mined it or it was previously tagged.
I certainly don't want to automate everything otherwise it would be too boring .
You state you can't see how I'm making so little, yet your post shows that even at your max (900K) that you're making less than a quarter of what I can make in an hour trading.
 
Hi!

I just begun to play this game, played for 2 weeks. I found a pristen planet rings in Frey system and i only have an cobra whith 20 tons on it. I make about 250k to 300k per run.
There are not much pirats there so all goes pretty nice, Try and find a better mining site. =)

I got myself a 250Mio Anaconda fitted for mining. It makes about 15,000 cr. per hour...

Prospector drones take to much time as they are now. Until it is there and has the data, the asteroid is already depleted. It would be useful to have them "hop" from Asteroid to asteroid and mark them, but using one drone per piece of rock is simply pointless.

The collectors on the other hand are cool. They let you take advantage of the bigger ships.

There need to be bigger (than 4A) refineries with more slots and hoppers.

And last, but not least, there should be more usable ore in the Asteroids. I spent the whole day mining with my totally refit Anaconda in pristine metal-rich "High"-RES for about 60,000 credits.

edit: but yes, it is MUCH MORE FUN now, when you don't need to catch every single piece of ore
 
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